diff --git a/dGame/dUtilities/SlashCommandHandler.cpp b/dGame/dUtilities/SlashCommandHandler.cpp index 877b32be..8c3c245a 100644 --- a/dGame/dUtilities/SlashCommandHandler.cpp +++ b/dGame/dUtilities/SlashCommandHandler.cpp @@ -646,12 +646,6 @@ namespace DEVGMCommands { ChatPackets::SendSystemMessage(sysAddr, u"Switched control scheme."); } - void ApproveProperty(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - if (PropertyManagementComponent::Instance() != nullptr) { - PropertyManagementComponent::Instance()->UpdateApprovedStatus(true); - } - } - void SetUiState(Entity* entity, const SystemAddress& sysAddr, const std::string args) { const auto splitArgs = GeneralUtils::SplitString(args, ' '); if (splitArgs.empty()) return; @@ -910,55 +904,6 @@ namespace DEVGMCommands { } } - void MailItem(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - if (splitArgs.size() < 2) return; - - const auto& playerName = splitArgs[0]; - - auto playerInfo = Database::Get()->GetCharacterInfo(playerName); - - uint32_t receiverID = 0; - if (!playerInfo) { - ChatPackets::SendSystemMessage(sysAddr, u"Failed to find that player"); - - return; - } - - receiverID = playerInfo->id; - - const auto lot = GeneralUtils::TryParse(splitArgs.at(1)); - - if (!lot) { - ChatPackets::SendSystemMessage(sysAddr, u"Invalid item lot."); - return; - } - - IMail::MailInfo mailInsert; - mailInsert.senderId = entity->GetObjectID(); - mailInsert.senderUsername = "Darkflame Universe"; - mailInsert.receiverId = receiverID; - mailInsert.recipient = playerName; - mailInsert.subject = "Lost item"; - mailInsert.body = "This is a replacement item for one you lost."; - mailInsert.itemID = LWOOBJID_EMPTY; - mailInsert.itemLOT = lot.value(); - mailInsert.itemSubkey = LWOOBJID_EMPTY; - mailInsert.itemCount = 1; - Database::Get()->InsertNewMail(mailInsert); - - ChatPackets::SendSystemMessage(sysAddr, u"Mail sent"); - } - - void SetName(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(args), UNASSIGNED_SYSTEM_ADDRESS); - } - - void Title(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - std::string name = entity->GetCharacter()->GetName() + " - " + args; - GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS); - } - void Teleport(Entity* entity, const SystemAddress& sysAddr, const std::string args) { const auto splitArgs = GeneralUtils::SplitString(args, ' '); @@ -1048,182 +993,6 @@ namespace DEVGMCommands { } } - void Fly(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - auto* character = entity->GetCharacter(); - - if (character) { - bool isFlying = character->GetIsFlying(); - - if (isFlying) { - GameMessages::SendSetJetPackMode(entity, false); - - character->SetIsFlying(false); - } else { - float speedScale = 1.0f; - - if (splitArgs.size() >= 1) { - const auto tempScaleStore = GeneralUtils::TryParse(splitArgs.at(0)); - - if (tempScaleStore) { - speedScale = tempScaleStore.value(); - } else { - ChatPackets::SendSystemMessage(sysAddr, u"Failed to parse speed scale argument."); - } - } - - float airSpeed = 20 * speedScale; - float maxAirSpeed = 30 * speedScale; - float verticalVelocity = 1.5 * speedScale; - - GameMessages::SendSetJetPackMode(entity, true, true, false, 167, airSpeed, maxAirSpeed, verticalVelocity); - - character->SetIsFlying(true); - } - } - } - - void Mute(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - - if (splitArgs.size() >= 1) { - auto* player = PlayerManager::GetPlayer(splitArgs[0]); - - uint32_t accountId = 0; - LWOOBJID characterId = 0; - - if (player == nullptr) { - auto characterInfo = Database::Get()->GetCharacterInfo(splitArgs[0]); - - if (characterInfo) { - accountId = characterInfo->accountId; - characterId = characterInfo->id; - - GeneralUtils::SetBit(characterId, eObjectBits::CHARACTER); - GeneralUtils::SetBit(characterId, eObjectBits::PERSISTENT); - } - - if (accountId == 0) { - ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + GeneralUtils::UTF8ToUTF16(splitArgs[0])); - - return; - } - } else { - auto* character = player->GetCharacter(); - auto* user = character != nullptr ? character->GetParentUser() : nullptr; - if (user) accountId = user->GetAccountID(); - characterId = player->GetObjectID(); - } - - time_t expire = 1; // Default to indefinate mute - - if (splitArgs.size() >= 2) { - const auto days = GeneralUtils::TryParse(splitArgs[1]); - if (!days) { - ChatPackets::SendSystemMessage(sysAddr, u"Invalid days."); - - return; - } - - std::optional hours; - if (splitArgs.size() >= 3) { - hours = GeneralUtils::TryParse(splitArgs[2]); - if (!hours) { - ChatPackets::SendSystemMessage(sysAddr, u"Invalid hours."); - - return; - } - } - - expire = time(NULL); - expire += 24 * 60 * 60 * days.value(); - expire += 60 * 60 * hours.value_or(0); - } - - if (accountId != 0) Database::Get()->UpdateAccountUnmuteTime(accountId, expire); - - char buffer[32] = "brought up for review.\0"; - - if (expire != 1) { - std::tm* ptm = std::localtime(&expire); - // Format: Mo, 15.06.2009 20:20:00 - std::strftime(buffer, 32, "%a, %d.%m.%Y %H:%M:%S", ptm); - } - - const auto timeStr = GeneralUtils::ASCIIToUTF16(std::string(buffer)); - - ChatPackets::SendSystemMessage(sysAddr, u"Muted: " + GeneralUtils::UTF8ToUTF16(splitArgs[0]) + u" until " + timeStr); - - //Notify chat about it - CBITSTREAM; - BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE); - - bitStream.Write(characterId); - bitStream.Write(expire); - - Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false); - } else { - ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /mute "); - } - } - - void Kick(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - if (splitArgs.size() == 1) { - auto* player = PlayerManager::GetPlayer(splitArgs[0]); - - std::u16string username = GeneralUtils::UTF8ToUTF16(splitArgs[0]); - if (player == nullptr) { - ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + username); - return; - } - - Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::KICK); - - ChatPackets::SendSystemMessage(sysAddr, u"Kicked: " + username); - } else { - ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /kick "); - } - } - - void Ban(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - - if (splitArgs.size() == 1) { - auto* player = PlayerManager::GetPlayer(splitArgs[0]); - - uint32_t accountId = 0; - - if (player == nullptr) { - auto characterInfo = Database::Get()->GetCharacterInfo(splitArgs[0]); - - if (characterInfo) { - accountId = characterInfo->accountId; - } - - if (accountId == 0) { - ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + GeneralUtils::UTF8ToUTF16(splitArgs[0])); - - return; - } - } else { - auto* character = player->GetCharacter(); - auto* user = character != nullptr ? character->GetParentUser() : nullptr; - if (user) accountId = user->GetAccountID(); - } - - if (accountId != 0) Database::Get()->UpdateAccountBan(accountId, true); - - if (player != nullptr) { - Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::FREE_TRIAL_EXPIRED); - } - - ChatPackets::SendSystemMessage(sysAddr, u"Banned: " + GeneralUtils::ASCIIToUTF16(splitArgs[0])); - } else { - ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /ban "); - } - } - void BuffMe(Entity* entity, const SystemAddress& sysAddr, const std::string args) { auto dest = static_cast(entity->GetComponent(eReplicaComponentType::DESTROYABLE)); if (dest) { @@ -1527,42 +1296,6 @@ namespace DEVGMCommands { ch->SetCoins(money.value(), eLootSourceType::MODERATION); } - void GmInvis(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS); - } - - void GmImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - if (splitArgs.empty()) return; - - auto* destroyableComponent = entity->GetComponent(); - - const auto state = GeneralUtils::TryParse(splitArgs[0]); - - if (!state) { - ChatPackets::SendSystemMessage(sysAddr, u"Invalid state."); - return; - } - - if (destroyableComponent) destroyableComponent->SetIsGMImmune(state.value()); - } - - void AttackImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args) { - const auto splitArgs = GeneralUtils::SplitString(args, ' '); - if (splitArgs.empty()) return; - - auto* destroyableComponent = entity->GetComponent(); - - const auto state = GeneralUtils::TryParse(splitArgs[0]); - - if (!state) { - ChatPackets::SendSystemMessage(sysAddr, u"Invalid state."); - return; - } - - if (destroyableComponent) destroyableComponent->SetIsImmune(state.value()); - } - void Buff(Entity* entity, const SystemAddress& sysAddr, const std::string args) { const auto splitArgs = GeneralUtils::SplitString(args, ' '); if (splitArgs.size() < 2) return; @@ -1933,6 +1666,24 @@ namespace DEVGMCommands { ChatPackets::SendSystemMessage(sysAddr, u"Deleted inventory " + GeneralUtils::UTF8ToUTF16(splitArgs[0])); } + void CastSkill(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + if (splitArgs.empty()) return; + + auto* skillComponent = entity->GetComponent(); + if (skillComponent) { + const auto skillId = GeneralUtils::TryParse(splitArgs[0]); + + if (!skillId) { + ChatPackets::SendSystemMessage(sysAddr, u"Error getting skill ID."); + return; + } else { + skillComponent->CastSkill(skillId.value(), entity->GetObjectID(), entity->GetObjectID()); + ChatPackets::SendSystemMessage(sysAddr, u"Cast skill"); + } + } + } + void SetSkillSlot(Entity* entity, const SystemAddress& sysAddr, const std::string args) { const auto splitArgs = GeneralUtils::SplitString(args, ' '); if (splitArgs.size() < 2) return; @@ -2185,6 +1936,277 @@ namespace DEVGMCommands { } }; +namespace GreaterThanZeroCommands { + + + void Kick(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + if (splitArgs.size() == 1) { + auto* player = PlayerManager::GetPlayer(splitArgs[0]); + + std::u16string username = GeneralUtils::UTF8ToUTF16(splitArgs[0]); + if (player == nullptr) { + ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + username); + return; + } + + Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::KICK); + + ChatPackets::SendSystemMessage(sysAddr, u"Kicked: " + username); + } else { + ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /kick "); + } + } + + void Ban(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + + if (splitArgs.size() == 1) { + auto* player = PlayerManager::GetPlayer(splitArgs[0]); + + uint32_t accountId = 0; + + if (player == nullptr) { + auto characterInfo = Database::Get()->GetCharacterInfo(splitArgs[0]); + + if (characterInfo) { + accountId = characterInfo->accountId; + } + + if (accountId == 0) { + ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + GeneralUtils::UTF8ToUTF16(splitArgs[0])); + + return; + } + } else { + auto* character = player->GetCharacter(); + auto* user = character != nullptr ? character->GetParentUser() : nullptr; + if (user) accountId = user->GetAccountID(); + } + + if (accountId != 0) Database::Get()->UpdateAccountBan(accountId, true); + + if (player != nullptr) { + Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::FREE_TRIAL_EXPIRED); + } + + ChatPackets::SendSystemMessage(sysAddr, u"Banned: " + GeneralUtils::ASCIIToUTF16(splitArgs[0])); + } else { + ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /ban "); + } + } + + void MailItem(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + if (splitArgs.size() < 2) return; + + const auto& playerName = splitArgs[0]; + + auto playerInfo = Database::Get()->GetCharacterInfo(playerName); + + uint32_t receiverID = 0; + if (!playerInfo) { + ChatPackets::SendSystemMessage(sysAddr, u"Failed to find that player"); + + return; + } + + receiverID = playerInfo->id; + + const auto lot = GeneralUtils::TryParse(splitArgs.at(1)); + + if (!lot) { + ChatPackets::SendSystemMessage(sysAddr, u"Invalid item lot."); + return; + } + + IMail::MailInfo mailInsert; + mailInsert.senderId = entity->GetObjectID(); + mailInsert.senderUsername = "Darkflame Universe"; + mailInsert.receiverId = receiverID; + mailInsert.recipient = playerName; + mailInsert.subject = "Lost item"; + mailInsert.body = "This is a replacement item for one you lost."; + mailInsert.itemID = LWOOBJID_EMPTY; + mailInsert.itemLOT = lot.value(); + mailInsert.itemSubkey = LWOOBJID_EMPTY; + mailInsert.itemCount = 1; + Database::Get()->InsertNewMail(mailInsert); + + ChatPackets::SendSystemMessage(sysAddr, u"Mail sent"); + } + + void ApproveProperty(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + if (PropertyManagementComponent::Instance() != nullptr) { + PropertyManagementComponent::Instance()->UpdateApprovedStatus(true); + } + } + + void Mute(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + + if (splitArgs.size() >= 1) { + auto* player = PlayerManager::GetPlayer(splitArgs[0]); + + uint32_t accountId = 0; + LWOOBJID characterId = 0; + + if (player == nullptr) { + auto characterInfo = Database::Get()->GetCharacterInfo(splitArgs[0]); + + if (characterInfo) { + accountId = characterInfo->accountId; + characterId = characterInfo->id; + + GeneralUtils::SetBit(characterId, eObjectBits::CHARACTER); + GeneralUtils::SetBit(characterId, eObjectBits::PERSISTENT); + } + + if (accountId == 0) { + ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + GeneralUtils::UTF8ToUTF16(splitArgs[0])); + + return; + } + } else { + auto* character = player->GetCharacter(); + auto* user = character != nullptr ? character->GetParentUser() : nullptr; + if (user) accountId = user->GetAccountID(); + characterId = player->GetObjectID(); + } + + time_t expire = 1; // Default to indefinate mute + + if (splitArgs.size() >= 2) { + const auto days = GeneralUtils::TryParse(splitArgs[1]); + if (!days) { + ChatPackets::SendSystemMessage(sysAddr, u"Invalid days."); + + return; + } + + std::optional hours; + if (splitArgs.size() >= 3) { + hours = GeneralUtils::TryParse(splitArgs[2]); + if (!hours) { + ChatPackets::SendSystemMessage(sysAddr, u"Invalid hours."); + + return; + } + } + + expire = time(NULL); + expire += 24 * 60 * 60 * days.value(); + expire += 60 * 60 * hours.value_or(0); + } + + if (accountId != 0) Database::Get()->UpdateAccountUnmuteTime(accountId, expire); + + char buffer[32] = "brought up for review.\0"; + + if (expire != 1) { + std::tm* ptm = std::localtime(&expire); + // Format: Mo, 15.06.2009 20:20:00 + std::strftime(buffer, 32, "%a, %d.%m.%Y %H:%M:%S", ptm); + } + + const auto timeStr = GeneralUtils::ASCIIToUTF16(std::string(buffer)); + + ChatPackets::SendSystemMessage(sysAddr, u"Muted: " + GeneralUtils::UTF8ToUTF16(splitArgs[0]) + u" until " + timeStr); + + //Notify chat about it + CBITSTREAM; + BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE); + + bitStream.Write(characterId); + bitStream.Write(expire); + + Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false); + } else { + ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /mute "); + } + } + + void Fly(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + auto* character = entity->GetCharacter(); + + if (character) { + bool isFlying = character->GetIsFlying(); + + if (isFlying) { + GameMessages::SendSetJetPackMode(entity, false); + + character->SetIsFlying(false); + } else { + float speedScale = 1.0f; + + if (splitArgs.size() >= 1) { + const auto tempScaleStore = GeneralUtils::TryParse(splitArgs.at(0)); + + if (tempScaleStore) { + speedScale = tempScaleStore.value(); + } else { + ChatPackets::SendSystemMessage(sysAddr, u"Failed to parse speed scale argument."); + } + } + + float airSpeed = 20 * speedScale; + float maxAirSpeed = 30 * speedScale; + float verticalVelocity = 1.5 * speedScale; + + GameMessages::SendSetJetPackMode(entity, true, true, false, 167, airSpeed, maxAirSpeed, verticalVelocity); + + character->SetIsFlying(true); + } + } + } + + void AttackImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + if (splitArgs.empty()) return; + + auto* destroyableComponent = entity->GetComponent(); + + const auto state = GeneralUtils::TryParse(splitArgs[0]); + + if (!state) { + ChatPackets::SendSystemMessage(sysAddr, u"Invalid state."); + return; + } + + if (destroyableComponent) destroyableComponent->SetIsImmune(state.value()); + } + + void GmImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + const auto splitArgs = GeneralUtils::SplitString(args, ' '); + if (splitArgs.empty()) return; + + auto* destroyableComponent = entity->GetComponent(); + + const auto state = GeneralUtils::TryParse(splitArgs[0]); + + if (!state) { + ChatPackets::SendSystemMessage(sysAddr, u"Invalid state."); + return; + } + + if (destroyableComponent) destroyableComponent->SetIsGMImmune(state.value()); + } + + void GmInvis(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS); + } + + void SetName(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(args), UNASSIGNED_SYSTEM_ADDRESS); + } + + void Title(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + std::string name = entity->GetCharacter()->GetName() + " - " + args; + GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS); + } +} + void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::string& message) { AMFArrayValue args; diff --git a/dGame/dUtilities/SlashCommandHandler.h b/dGame/dUtilities/SlashCommandHandler.h index da36d636..7457da60 100644 --- a/dGame/dUtilities/SlashCommandHandler.h +++ b/dGame/dUtilities/SlashCommandHandler.h @@ -34,12 +34,12 @@ namespace DEVGMCommands { void Kill(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Metrics(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Announce(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void SetAnnouncementTitle(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void SetAnnouncementMessage(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void SetAnnTitle(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void SetAnnMsg(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ShutdownUniverse(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetMinifig(Entity* entity, const SystemAddress& sysAddr, const std::string args); void TestMap(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void ReportProximityPhysics(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void ReportProxPhys(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SpawnPhysicsVerts(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Teleport(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ActivateSpawner(Entity* entity, const SystemAddress& sysAddr, const std::string args); @@ -48,11 +48,11 @@ namespace DEVGMCommands { void Unboost(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Buff(Entity* entity, const SystemAddress& sysAddr, const std::string args); void BuffMe(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void BuffMedium(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void BuffMed(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ClearFlag(Entity* entity, const SystemAddress& sysAddr, const std::string args); void CompleteMission(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void CreatePrivateInstance(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void DebugUI(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void CreatePrivate(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void DebugUi(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Dismount(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ReloadConfig(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ForceSave(Entity* entity, const SystemAddress& sysAddr, const std::string args); @@ -60,33 +60,33 @@ namespace DEVGMCommands { void FreeMoney(Entity* entity, const SystemAddress& sysAddr, const std::string args); void GetNavmeshHeight(Entity* entity, const SystemAddress& sysAddr, const std::string args); void GiveUScore(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void GMAddItem(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void GmAddItem(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Inspect(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ListSpawns(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void LocationRotation(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void LocRow(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Lookup(Entity* entity, const SystemAddress& sysAddr, const std::string args); void PlayAnimation(Entity* entity, const SystemAddress& sysAddr, const std::string args); void PlayEffect(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void PlayLevelFX(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void PlayRebuildFX(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void Position(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void RefilStats(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void PlayLvlFx(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void PlayRebuildFx(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void Pos(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void RefillStats(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Reforge(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ResetMission(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void Rotation(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void Rot(Entity* entity, const SystemAddress& sysAddr, const std::string args); void RunMacro(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetControlScheme(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetCurrency(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetFlag(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetInventorySize(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void SetUIState(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void SetUiState(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Spawn(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SpawnGroup(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SpeedBoost(Entity* entity, const SystemAddress& sysAddr, const std::string args); void StartCelebration(Entity* entity, const SystemAddress& sysAddr, const std::string args); void StopEffect(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Toggle(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void TeleportAll(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void TpAll(Entity* entity, const SystemAddress& sysAddr, const std::string args); void TriggerSpawner(Entity* entity, const SystemAddress& sysAddr, const std::string args); void UnlockEmote(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetLevel(Entity* entity, const SystemAddress& sysAddr, const std::string args); @@ -107,11 +107,11 @@ namespace GMZeroCommands { void Info(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Die(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Ping(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void PVP(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void Pvp(Entity* entity, const SystemAddress& sysAddr, const std::string args); void RequestMailCount(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Who(Entity* entity, const SystemAddress& sysAddr, const std::string args); void FixStats(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void JoinPrivateInstance(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void Join(Entity* entity, const SystemAddress& sysAddr, const std::string args); void LeaveZone(Entity* entity, const SystemAddress& sysAddr, const std::string args); } @@ -123,8 +123,8 @@ namespace GreaterThanZeroCommands { void Mute(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Fly(Entity* entity, const SystemAddress& sysAddr, const std::string args); void AttackImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void GMImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args); - void GMInvis(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void GmImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void GmInvis(Entity* entity, const SystemAddress& sysAddr, const std::string args); void SetName(Entity* entity, const SystemAddress& sysAddr, const std::string args); void Title(Entity* entity, const SystemAddress& sysAddr, const std::string args); }