From 1e514a8b6194249ebed86582e07de5d9f6ade16d Mon Sep 17 00:00:00 2001 From: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com> Date: Sat, 9 Apr 2022 18:48:13 -0700 Subject: [PATCH] more specific logging --- dGame/dComponents/PropertyManagementComponent.h | 2 ++ dWorldServer/WorldServer.cpp | 6 +++--- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/dGame/dComponents/PropertyManagementComponent.h b/dGame/dComponents/PropertyManagementComponent.h index c37282e9..c03c4949 100644 --- a/dGame/dComponents/PropertyManagementComponent.h +++ b/dGame/dComponents/PropertyManagementComponent.h @@ -161,6 +161,8 @@ public: */ const std::map& GetModels() const; + LWOCLONEID GetCloneId() { return clone_Id; }; + private: /** * This diff --git a/dWorldServer/WorldServer.cpp b/dWorldServer/WorldServer.cpp index 84791b52..408d520c 100644 --- a/dWorldServer/WorldServer.cpp +++ b/dWorldServer/WorldServer.cpp @@ -1241,12 +1241,12 @@ void WorldShutdownProcess(uint32_t zoneId) { } if (PropertyManagementComponent::Instance() != nullptr) { - Game::logger->Log("WorldServer", "Saving ALL property data!\n"); + Game::logger->Log("WorldServer", "Saving ALL property data for zone %i clone %i!\n", zoneId, PropertyManagementComponent::Instance()->GetCloneId()); PropertyManagementComponent::Instance()->Save(); - Game::logger->Log("WorldServer", "ALL property data saved!\n"); + Game::logger->Log("WorldServer", "ALL property data saved for zone %i clone %i!\n", zoneId, PropertyManagementComponent::Instance()->GetCloneId()); } - Game::logger->Log("WorldServer", "ALL DATA HAS BEEN SAVED!\n"); + Game::logger->Log("WorldServer", "ALL DATA HAS BEEN SAVED FOR ZONE %i INSTANCE %i!\n", zoneId, instanceID); while (Game::server->GetReplicaManager()->GetParticipantCount() > 0) { const auto& player = Game::server->GetReplicaManager()->GetParticipantAtIndex(0);