From 204f03fd2a5b51a4a5abf309c9ccc05bca2c5ceb Mon Sep 17 00:00:00 2001 From: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com> Date: Sun, 6 Feb 2022 22:19:23 -0800 Subject: [PATCH] removed extra function --- dScripts/AgSurvivalBuffStation.cpp | 3 --- dScripts/AgSurvivalBuffStation.h | 1 - 2 files changed, 4 deletions(-) diff --git a/dScripts/AgSurvivalBuffStation.cpp b/dScripts/AgSurvivalBuffStation.cpp index d5d2e442..c893d684 100644 --- a/dScripts/AgSurvivalBuffStation.cpp +++ b/dScripts/AgSurvivalBuffStation.cpp @@ -41,6 +41,3 @@ void AgSurvivalBuffStation::OnTimerDone(Entity* self, std::string timerName) { } if (target != nullptr) GameMessages::SendDropClientLoot(target, self->GetObjectID(), powerupToDrop, 0, self->GetPosition()); } -void AgSurvivalBuffStation::OnDie(Entity* self, Entity* killer) { - //self->CancelAllTimers(); -} \ No newline at end of file diff --git a/dScripts/AgSurvivalBuffStation.h b/dScripts/AgSurvivalBuffStation.h index 8d756c7d..b2beaba6 100644 --- a/dScripts/AgSurvivalBuffStation.h +++ b/dScripts/AgSurvivalBuffStation.h @@ -12,7 +12,6 @@ public: */ void OnRebuildComplete(Entity* self, Entity* target) override; void OnTimerDone(Entity* self, std::string timerName) override; - void OnDie(Entity* self, Entity* killer) override; private: /** * Skill ID for the buff station.