From 329d3d66b37bc4256f0953cfb9f356e28b866fba Mon Sep 17 00:00:00 2001 From: David Markowitz <39972741+EmosewaMC@users.noreply.github.com> Date: Mon, 3 Jan 2022 22:37:58 -0800 Subject: [PATCH] Update dGame/dGameMessages/GameMessages.h Co-authored-by: Xiphoseer --- dGame/dGameMessages/GameMessages.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dGame/dGameMessages/GameMessages.h b/dGame/dGameMessages/GameMessages.h index a2182e00..0bc51c01 100644 --- a/dGame/dGameMessages/GameMessages.h +++ b/dGame/dGameMessages/GameMessages.h @@ -78,7 +78,7 @@ namespace GameMessages { void SendPlayFXEffect(const LWOOBJID& entity, int32_t effectID, const std::u16string& effectType, const std::string& name, LWOOBJID secondary = LWOOBJID_EMPTY, float priority = 1, float scale = 1, bool serialize = true); void SendStopFXEffect(Entity* entity, bool killImmediate, std::string name); void SendBroadcastTextToChatbox(Entity* entity, const SystemAddress& sysAddr, const std::u16string& attrs, const std::u16string& wsText); - void SendSetCurrency(Entity* entity, int64_t currency, int lootType, const LWOOBJID& sourceID, const LOT& sourceLOT, int sourceTradeID, bool overrideCurrent, int32_t sourceType); + void SendSetCurrency(Entity* entity, int64_t currency, int lootType, const LWOOBJID& sourceID, const LOT& sourceLOT, int sourceTradeID, bool overrideCurrent, eLootSourceType sourceType); void SendRebuildNotifyState(Entity* entity, int prevState, int state, const LWOOBJID& playerID); void SendEnableRebuild(Entity* entity, bool enable, bool fail, bool success, int failReason, float duration, const LWOOBJID& playerID);