diff --git a/dGame/dBehaviors/InterruptBehavior.cpp b/dGame/dBehaviors/InterruptBehavior.cpp index 96cba1b1..9035c092 100644 --- a/dGame/dBehaviors/InterruptBehavior.cpp +++ b/dGame/dBehaviors/InterruptBehavior.cpp @@ -46,8 +46,6 @@ void InterruptBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitS if (target == nullptr) return; - if (target->GetLOT() == 1) return; - auto* skillComponent = target->GetComponent(); if (skillComponent == nullptr) return; @@ -73,8 +71,6 @@ void InterruptBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* b if (target == nullptr) return; - if (target->GetLOT() == 1) return; - auto* skillComponent = target->GetComponent(); if (skillComponent == nullptr) return;