diff --git a/dGame/dComponents/InventoryComponent.cpp b/dGame/dComponents/InventoryComponent.cpp index 02ddd3c8..cf17b0ac 100644 --- a/dGame/dComponents/InventoryComponent.cpp +++ b/dGame/dComponents/InventoryComponent.cpp @@ -354,8 +354,6 @@ void InventoryComponent::MoveItemToInventory(Item* item, const eInventoryType in while (left > 0) { - item = origin->FindItemByLot(lot, ignoreEquipped); - if (item == nullptr) { item = origin->FindItemByLot(lot, false);