Breakout rest of the enums from dCommonVars and clean it up (#1061)

* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
This commit is contained in:
Aaron Kimbrell
2023-05-02 17:39:21 -05:00
committed by GitHub
parent e8590a5853
commit 6aa90ad5b2
161 changed files with 960 additions and 776 deletions

View File

@ -19,7 +19,7 @@ void NjRailPostServer::OnNotifyObject(Entity* self, Entity* sender, const std::s
}
void NjRailPostServer::OnRebuildNotifyState(Entity* self, eRebuildState state) {
if (state == REBUILD_COMPLETED) {
if (state == eRebuildState::COMPLETED) {
auto* relatedRail = GetRelatedRail(self);
if (relatedRail == nullptr)
return;
@ -30,7 +30,7 @@ void NjRailPostServer::OnRebuildNotifyState(Entity* self, eRebuildState state) {
return;
self->SetNetworkVar(NetworkNotActiveVariable, false);
} else if (state == REBUILD_RESETTING) {
} else if (state == eRebuildState::RESETTING) {
auto* relatedRail = GetRelatedRail(self);
if (relatedRail == nullptr)
return;