diff --git a/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp b/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp index 5abf9219..d2a8f648 100644 --- a/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp +++ b/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp @@ -19,7 +19,6 @@ void SpecialPowerupSpawner::OnProximityUpdate(Entity* self, Entity* entering, co SkillComponent* skillComponent; if (!self->TryGetComponent(eReplicaComponentType::SKILL, skillComponent)) return; - Game::logger->Log("SpecialPowerupSpawner", "casting skill %i", this->m_SkillId); skillComponent->CastSkill(this->m_SkillId, entering->GetObjectID()); self->SetVar(u"bIsDead", true);