Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup

This commit is contained in:
David Markowitz
2023-05-13 16:16:58 -07:00
319 changed files with 4872 additions and 4158 deletions

View File

@ -3,6 +3,8 @@
#include "Player.h"
#include "RenderComponent.h"
#include "EntityManager.h"
#include "eTerminateType.h"
#include "eStateChangeType.h"
void BaseConsoleTeleportServer::BaseOnUse(Entity* self, Entity* user) {
auto* player = user;
@ -52,7 +54,7 @@ void BaseConsoleTeleportServer::BaseOnMessageBoxResponse(Entity* self, Entity* s
GameMessages::SendDisplayZoneSummary(playerID, player->GetSystemAddress(), false, false, self->GetObjectID());
});
} else if (button == -1 || button == 0) {
GameMessages::SendTerminateInteraction(player->GetObjectID(), FROM_INTERACTION, player->GetObjectID());
GameMessages::SendTerminateInteraction(player->GetObjectID(), eTerminateType::FROM_INTERACTION, player->GetObjectID());
}
}
@ -88,7 +90,7 @@ void BaseConsoleTeleportServer::TransferPlayer(Entity* self, Entity* player, int
true, true, true, true, true, true, true
);
GameMessages::SendTerminateInteraction(player->GetObjectID(), FROM_INTERACTION, player->GetObjectID());
GameMessages::SendTerminateInteraction(player->GetObjectID(), eTerminateType::FROM_INTERACTION, player->GetObjectID());
const auto& teleportZone = self->GetVar<std::u16string>(u"transferZoneID");