diff --git a/dGame/dComponents/PropertyEntranceComponent.cpp b/dGame/dComponents/PropertyEntranceComponent.cpp index 8ee20466..06886a0a 100644 --- a/dGame/dComponents/PropertyEntranceComponent.cpp +++ b/dGame/dComponents/PropertyEntranceComponent.cpp @@ -78,8 +78,7 @@ void PropertyEntranceComponent::OnEnterProperty(Entity* entity, uint32_t index, launcher->Launch(entity, LWOOBJID_EMPTY, launcher->GetTargetZone(), cloneId); } -PropertySelectQueryProperty PropertyEntranceComponent::SetPropertyValues(PropertySelectQueryProperty property, LWOCLONEID cloneId, std::string ownerName, std::string propertyName, std::string propertyDescription, - float reputation, bool isBFF, bool isFriend, bool isModeratorApproved, bool isAlt, bool isOwned, uint32_t privacyOption, uint32_t timeLastUpdated, float performanceCost) { +PropertySelectQueryProperty PropertyEntranceComponent::SetPropertyValues(PropertySelectQueryProperty property, LWOCLONEID cloneId, std::string ownerName, std::string propertyName, std::string propertyDescription, float reputation, bool isBFF, bool isFriend, bool isModeratorApproved, bool isAlt, bool isOwned, uint32_t privacyOption, uint32_t timeLastUpdated, float performanceCost) { property.CloneId = cloneId; property.OwnerName = ownerName; property.Name = propertyName;