diff --git a/dGame/dComponents/PropertyEntranceComponent.h b/dGame/dComponents/PropertyEntranceComponent.h index 0e948068..a3be38a6 100644 --- a/dGame/dComponents/PropertyEntranceComponent.h +++ b/dGame/dComponents/PropertyEntranceComponent.h @@ -58,8 +58,7 @@ class PropertyEntranceComponent : public Component { */ [[nodiscard]] LWOMAPID GetMapID() const { return m_MapID; }; - PropertySelectQueryProperty SetPropertyValues(PropertySelectQueryProperty property, LWOCLONEID cloneId = LWOCLONEID_INVALID, std::string ownerName = "", std::string propertyName = "", std::string propertyDescription = "", - float reputation = 0, bool isBFF = false, bool isFriend = false, bool isModeratorApproved = false, bool isAlt = false, bool isOwned = false, uint32_t privacyOption = 0, uint32_t timeLastUpdated = 0, float performanceCost = 0.0f); + PropertySelectQueryProperty SetPropertyValues(PropertySelectQueryProperty property, LWOCLONEID cloneId = LWOCLONEID_INVALID, std::string ownerName = "", std::string propertyName = "", std::string propertyDescription = "", float reputation = 0, bool isBFF = false, bool isFriend = false, bool isModeratorApproved = false, bool isAlt = false, bool isOwned = false, uint32_t privacyOption = 0, uint32_t timeLastUpdated = 0, float performanceCost = 0.0f); std::string BuildQuery(Entity* entity, int32_t sortMethod, std::string customQuery = "", bool wantLimits = true);