diff --git a/dGame/dComponents/TriggerComponent.cpp b/dGame/dComponents/TriggerComponent.cpp index 3f05d805..7adf47a8 100644 --- a/dGame/dComponents/TriggerComponent.cpp +++ b/dGame/dComponents/TriggerComponent.cpp @@ -235,6 +235,8 @@ void TriggerComponent::HandleRotateObject(Entity* targetEntity, std::vector argArray){ + if (argArray.size() < 3) return; + auto* phantomPhysicsComponent = m_Parent->GetComponent(); if (!phantomPhysicsComponent) { Game::logger->LogDebug("TriggerComponent::HandlePushObject", "Phantom Physics component not found!");