From 450bebc8a20beeed3040fcc34558a39a6f158de3 Mon Sep 17 00:00:00 2001 From: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com> Date: Thu, 31 Mar 2022 14:11:43 -0700 Subject: [PATCH] i am a big dum --- dGame/dComponents/PropertyEntranceComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dGame/dComponents/PropertyEntranceComponent.cpp b/dGame/dComponents/PropertyEntranceComponent.cpp index 4dd2eed0..728cdc9e 100644 --- a/dGame/dComponents/PropertyEntranceComponent.cpp +++ b/dGame/dComponents/PropertyEntranceComponent.cpp @@ -107,7 +107,7 @@ std::string PropertyEntranceComponent::BuildQuery(Entity* entity, int32_t sortMe if (sortMethod == SORT_TYPE_FEATURED || sortMethod == SORT_TYPE_FRIENDS) { std::string friendsList = " AND p.owner_id IN ("; - auto friendsListQuery = Database::CreatePreppedStmt("SELECT * FROM (SELECT CASE WHEN player_id = ? THEN friend_id WHEN friend_id = ? THEN player_id END AS requested_player FROM dlu.friends ) AS fr WHERE requested_player IS NOT NULL ORDER BY requested_player DESC;"); + auto friendsListQuery = Database::CreatePreppedStmt("SELECT * FROM (SELECT CASE WHEN player_id = ? THEN friend_id WHEN friend_id = ? THEN player_id END AS requested_player FROM friends ) AS fr WHERE requested_player IS NOT NULL ORDER BY requested_player DESC;"); friendsListQuery->setInt64(1, entity->GetObjectID()); friendsListQuery->setInt64(2, entity->GetObjectID());