diff --git a/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp b/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp index ea2e1044..72565923 100644 --- a/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp +++ b/dScripts/ai/SPEC/SpecialPowerupSpawner.cpp @@ -19,7 +19,6 @@ void SpecialPowerupSpawner::OnProximityUpdate(Entity* self, Entity* entering, co auto skillComponent = self->GetComponent(); if (!skillComponent) return; - Game::logger->Log("SpecialPowerupSpawner", "cast skill %i on %llu", this->m_SkillId, entering->GetObjectID()); skillComponent->CastSkill(this->m_SkillId, entering->GetObjectID()); self->SetVar(u"bIsDead", true);