diff --git a/dGame/dComponents/CharacterComponent.h b/dGame/dComponents/CharacterComponent.h index aa5c2e29..797347ed 100644 --- a/dGame/dComponents/CharacterComponent.h +++ b/dGame/dComponents/CharacterComponent.h @@ -5,6 +5,7 @@ #include "RakNetTypes.h" #include "Character.h" #include "Component.h" +#include "Item.h" #include #include "CDMissionsTable.h" #include "tinyxml2.h" @@ -14,8 +15,6 @@ enum class eGameActivity : uint32_t; -class Item; - /** * The statistics that can be achieved per zone */ diff --git a/dGame/dUtilities/Loot.h b/dGame/dUtilities/Loot.h index ac4d5233..dacd3dcd 100644 --- a/dGame/dUtilities/Loot.h +++ b/dGame/dUtilities/Loot.h @@ -1,7 +1,6 @@ #pragma once #include "dCommonVars.h" -#include "eLootSourceType.h" #include class Entity; diff --git a/dNet/AuthPackets.cpp b/dNet/AuthPackets.cpp index dce7e8e9..2ba33ab5 100644 --- a/dNet/AuthPackets.cpp +++ b/dNet/AuthPackets.cpp @@ -8,7 +8,7 @@ #include "ZoneInstanceManager.h" #include "MD5.h" #include "GeneralUtils.h" -#include "dClient/ClientVersion.h" +#include "ClientVersion.h" #include