diff --git a/dScripts/CppScripts.cpp b/dScripts/CppScripts.cpp index d56c5aa3..53cbf425 100644 --- a/dScripts/CppScripts.cpp +++ b/dScripts/CppScripts.cpp @@ -778,8 +778,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr script = new ImaginationBackpackHealServer(); else if (scriptName == "scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua") script = new LegoDieRoll(); - else if (scriptName == "scripts\\EquipmentScripts\\BuccaneerValiantShip.lua") - script = new BuccaneerValiantShip(); + else if (scriptName == "scripts\\EquipmentScripts\\BuccaneerValiantShip.lua") + script = new BuccaneerValiantShip(); //Ignore these scripts: else if (scriptName == "scripts\\02_server\\Enemy\\General\\L_SUSPEND_LUA_AI.lua")