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https://github.com/DarkflameUniverse/DarkflameServer
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Client commands implementation (#1592)
* Adding Client Commands Adding list of client commands provided to me by EmosewaMC * Finished adding client commands
This commit is contained in:
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@ -1048,4 +1048,383 @@ void SlashCommandHandler::Startup() {
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};
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RegisterCommand(InstanceInfoCommand);
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//Commands that are handled by the client
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Command faqCommand{
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.help = "Show the LU FAQ Page",
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.info = "Show the LU FAQ Page",
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.aliases = {"faq","faqs"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(faqCommand);
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Command teamChatCommand{
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.help = "Send a message to your teammates.",
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.info = "Send a message to your teammates.",
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.aliases = {"team","t"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(teamChatCommand);
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Command showStoreCommand{
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.help = "Show the LEGO shop page.",
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.info = "Show the LEGO shop page.",
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.aliases = {"shop","store"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(showStoreCommand);
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Command minigamesCommand{
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.help = "Show the LEGO minigames page!",
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.info = "Show the LEGO minigames page!",
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.aliases = {"minigames"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(minigamesCommand);
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Command forumsCommand{
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.help = "Show the LU Forums!",
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.info = "Show the LU Forums!",
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.aliases = {"forums"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(forumsCommand);
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Command exitGameCommand{
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.help = "Exit to desktop",
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.info = "Exit to desktop",
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.aliases = {"exit","quit"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(exitGameCommand);
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Command thumbsUpCommand{
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.help = "Oh, yeah!",
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.info = "Oh, yeah!",
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.aliases = {"thumb","thumbs","thumbsup"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(thumbsUpCommand);
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Command victoryCommand{
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.help = "Victory!",
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.info = "Victory!",
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.aliases = {"victory!"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(victoryCommand);
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Command backflipCommand{
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.help = "Do a flip!",
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.info = "Do a flip!",
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.aliases = {"backflip"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(backflipCommand);
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Command clapCommand{
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.help = "A round of applause!",
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.info = "A round of applause!",
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.aliases = {"clap"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(clapCommand);
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Command logoutCharacterCommand{
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.help = "Returns you to the character select screen.",
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.info = "Returns you to the character select screen.",
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.aliases = {"camp","logoutcharacter"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(logoutCharacterCommand);
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Command sayCommand{
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.help = "Say something outloud so that everyone can hear you",
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.info = "Say something outloud so that everyone can hear you",
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.aliases = {"s","say"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(sayCommand);
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Command whisperCommand{
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.help = "Send a private message to another player.",
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.info = "Send a private message to another player.",
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.aliases = {"tell","w","whisper"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(whisperCommand);
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Command locationCommand{
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.help = "Output your current location on the map to the chat box.",
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.info = "Output your current location on the map to the chat box.",
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.aliases = {"loc","locate","location"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(locationCommand);
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Command logoutCommand{
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.help = "Returns you to the login screen.",
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.info = "Returns you to the login screen.",
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.aliases = {"logout","logoutaccount"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(logoutCommand);
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Command shrugCommand{
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.help = "I dunno...",
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.info = "I dunno...",
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.aliases = {"shrug"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(shrugCommand);
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Command leaveTeamCommand{
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.help = "Leave your current team.",
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.info = "Leave your current team.",
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.aliases = {"leave","leaveteam","teamleave","tleave"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(leaveTeamCommand);
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Command teamLootTypeCommand{
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.help = "[rr|ffa] Set the loot for your current team (round-robin/free for all).",
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.info = "[rr|ffa] Set the loot for your current team (round-robin/free for all).",
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.aliases = {"setloot","teamsetloot","tloot","tsetloot"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(teamLootTypeCommand);
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Command removeFriendCommand{
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.help = "[name] Removes a player from your friends list.",
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.info = "[name] Removes a player from your friends list.",
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.aliases = {"removefriend"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(removeFriendCommand);
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Command yesCommand{
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.help = "Aye aye, captain!",
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.info = "Aye aye, captain!",
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.aliases = {"yes"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(yesCommand);
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Command teamInviteCommand{
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.help = "[name] Invite a player to your team.",
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.info = "[name] Invite a player to your team.",
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.aliases = {"invite","inviteteam","teaminvite","tinvite"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(teamInviteCommand);
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Command danceCommand{
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.help = "Dance 'til you can't dance no more.",
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.info = "Dance 'til you can't dance no more.",
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.aliases = {"dance"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(danceCommand);
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Command sighCommand{
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.help = "Another day, another brick.",
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.info = "Another day, another brick.",
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.aliases = {"sigh"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(sighCommand);
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Command recommendedOptionsCommand{
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.help = "Sets the recommended performance options in the cfg file",
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.info = "Sets the recommended performance options in the cfg file",
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.aliases = {"recommendedperfoptions"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(recommendedOptionsCommand);
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Command setTeamLeaderCommand{
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.help = "[name] Set the leader for your current team.",
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.info = "[name] Set the leader for your current team.",
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.aliases = {"leader","setleader","teamsetleader","tleader","tsetleader"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(setTeamLeaderCommand);
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Command cringeCommand{
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.help = "I don't even want to talk about it...",
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.info = "I don't even want to talk about it...",
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.aliases = {"cringe"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(cringeCommand);
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Command talkCommand{
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.help = "Jibber Jabber",
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.info = "Jibber Jabber",
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.aliases = {"talk"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(talkCommand);
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Command cancelQueueCommand{
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.help = "Cancel Your position in the queue if you are in one.",
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.info = "Cancel Your position in the queue if you are in one.",
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.aliases = {"cancelqueue"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(cancelQueueCommand);
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Command lowPerformanceCommand{
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.help = "Sets the default low-spec performance options in the cfg file",
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.info = "Sets the default low-spec performance options in the cfg file",
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.aliases = {"perfoptionslow"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(lowPerformanceCommand);
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Command kickFromTeamCommand{
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.help = "[name] Kick a player from your current team.",
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.info = "[name] Kick a player from your current team.",
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.aliases = {"kick","kickplayer","teamkickplayer","tkick","tkickplayer"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(kickFromTeamCommand);
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Command thanksCommand{
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.help = "Express your gratitude for another.",
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.info = "Express your gratitude for another.",
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.aliases = {"thanks"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(thanksCommand);
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Command waveCommand{
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.help = "Wave to other players.",
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.info = "Wave to other players.",
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.aliases = {"wave"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(waveCommand);
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Command whyCommand{
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.help = "Why|!?!!",
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.info = "Why|!?!!",
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.aliases = {"why"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(whyCommand);
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Command midPerformanceCommand{
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.help = "Sets the default medium-spec performance options in the cfg file",
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.info = "Sets the default medium-spec performance options in the cfg file",
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.aliases = {"perfoptionsmid"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(midPerformanceCommand);
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Command highPerformanceCommand{
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.help = "Sets the default high-spec performance options in the cfg file",
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.info = "Sets the default high-spec performance options in the cfg file",
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.aliases = {"perfoptionshigh"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(highPerformanceCommand);
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Command gaspCommand{
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.help = "Oh my goodness!",
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.info = "Oh my goodness!",
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.aliases = {"gasp"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(gaspCommand);
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Command ignoreCommand{
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.help = "[name] Add a player to your ignore list.",
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.info = "[name] Add a player to your ignore list.",
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.aliases = {"addignore"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(ignoreCommand);
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Command addFriendCommand{
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.help = "[name] Add a player to your friends list.",
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.info = "[name] Add a player to your friends list.",
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.aliases = {"addfriend"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(addFriendCommand);
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Command cryCommand{
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.help = "Show everyone your 'Aw' face.",
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.info = "Show everyone your 'Aw' face.",
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.aliases = {"cry"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(cryCommand);
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Command giggleCommand{
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.help = "A good little chuckle",
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.info = "A good little chuckle",
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.aliases = {"giggle"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(giggleCommand);
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Command saluteCommand{
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.help = "For those about to build...",
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.info = "For those about to build...",
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.aliases = {"salute"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(saluteCommand);
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Command removeIgnoreCommand{
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.help = "[name] Removes a player from your ignore list.",
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.info = "[name] Removes a player from your ignore list.",
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.aliases = {"removeIgnore"},
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.handle = GMZeroCommands::ClientHandled,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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RegisterCommand(removeIgnoreCommand);
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}
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@ -224,5 +224,9 @@ namespace GMZeroCommands {
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ChatPackets::SendSystemMessage(sysAddr, u"Map: " + (GeneralUtils::to_u16string(zoneId.GetMapID())) + u"\nClone: " + (GeneralUtils::to_u16string(zoneId.GetCloneID())) + u"\nInstance: " + (GeneralUtils::to_u16string(zoneId.GetInstanceID())));
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}
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//For client side commands
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void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args) {}
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};
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@ -15,6 +15,7 @@ namespace GMZeroCommands {
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void LeaveZone(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Resurrect(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void InstanceInfo(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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}
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#endif //!GMZEROCOMMANDS_H
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