diff --git a/dCommon/Metrics.hpp b/dCommon/Metrics.hpp index 7009701b..c03c914f 100644 --- a/dCommon/Metrics.hpp +++ b/dCommon/Metrics.hpp @@ -20,7 +20,6 @@ enum class MetricVariable : int32_t CPUTime, Sleep, Frame, - Leaderboard, }; struct Metric diff --git a/dDatabase/MigrationRunner.cpp b/dDatabase/MigrationRunner.cpp index 3cc4266e..5e70c401 100644 --- a/dDatabase/MigrationRunner.cpp +++ b/dDatabase/MigrationRunner.cpp @@ -109,7 +109,7 @@ void MigrationRunner::RunSQLiteMigrations() { // Check if there is an entry in the migration history table on the cdclient database. cdstmt = CDClientDatabase::CreatePreppedStmt("SELECT name FROM migration_history WHERE name = ?;"); - cdstmt.bind((int32_t)1, migration.name.c_str()); + cdstmt.bind((int32_t) 1, migration.name.c_str()); auto cdres = cdstmt.execQuery(); bool doExit = !cdres.eof(); cdres.finalize(); @@ -127,7 +127,7 @@ void MigrationRunner::RunSQLiteMigrations() { if (doExit) { // Insert into cdclient database if there is an entry in the main database but not the cdclient database. cdstmt = CDClientDatabase::CreatePreppedStmt("INSERT INTO migration_history (name) VALUES (?);"); - cdstmt.bind((int32_t)1, migration.name.c_str()); + cdstmt.bind((int32_t) 1, migration.name.c_str()); cdstmt.execQuery().finalize(); cdstmt.finalize(); continue; @@ -148,7 +148,7 @@ void MigrationRunner::RunSQLiteMigrations() { // Insert into cdclient database. cdstmt = CDClientDatabase::CreatePreppedStmt("INSERT INTO migration_history (name) VALUES (?);"); - cdstmt.bind((int32_t)1, migration.name.c_str()); + cdstmt.bind((int32_t) 1, migration.name.c_str()); cdstmt.execQuery().finalize(); cdstmt.finalize(); CDClientDatabase::ExecuteQuery("COMMIT;"); diff --git a/dGame/dGameMessages/GameMessageHandler.cpp b/dGame/dGameMessages/GameMessageHandler.cpp index ca7a98cb..be751598 100644 --- a/dGame/dGameMessages/GameMessageHandler.cpp +++ b/dGame/dGameMessages/GameMessageHandler.cpp @@ -45,7 +45,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System Entity* entity = EntityManager::Instance()->GetEntity(objectID); User* usr = UserManager::Instance()->GetUser(sysAddr); - if (messageID != eGameMessageType::READY_FOR_UPDATES) Game::logger->Log("GameMessageHandler", "message %i", messageID); + if (!entity) { Game::logger->Log("GameMessageHandler", "Failed to find associated entity (%llu), aborting GM (%X)!", objectID, messageID);