From e66421d34f3868b7bb9ef9849cc80dcacd99a8c8 Mon Sep 17 00:00:00 2001 From: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com> Date: Wed, 30 Mar 2022 21:58:43 -0700 Subject: [PATCH] clarified variable name --- dGame/dComponents/PropertyEntranceComponent.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/dGame/dComponents/PropertyEntranceComponent.cpp b/dGame/dComponents/PropertyEntranceComponent.cpp index f125f326..4dd2eed0 100644 --- a/dGame/dComponents/PropertyEntranceComponent.cpp +++ b/dGame/dComponents/PropertyEntranceComponent.cpp @@ -206,8 +206,8 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl const auto propertyId = propertyEntry->getUInt64(1); const auto owner = propertyEntry->getInt(2); const auto cloneId = propertyEntry->getUInt64(4); - const auto name = propertyEntry->getString(5).asStdString(); - const auto description = propertyEntry->getString(6).asStdString(); + const auto propertyNameFromDb = propertyEntry->getString(5).asStdString(); + const auto propertyDescriptionFromDb = propertyEntry->getString(6).asStdString(); const auto privacyOption = propertyEntry->getInt(9); const auto modApproved = propertyEntry->getBoolean(10); const auto dateLastUpdated = propertyEntry->getInt(11); @@ -242,10 +242,8 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl delete nameLookup; nameLookup = nullptr; - std::string propertyName = ""; - std::string propertyDescription = ""; - propertyName = name; - propertyDescription = description; + std::string propertyName = propertyNameFromDb; + std::string propertyDescription = propertyDescriptionFromDb; bool isBestFriend = false; bool isFriend = false;