Commit Graph

12 Commits

Author SHA1 Message Date
2804dc3ec2 fix: make include paths consistent (#1390)
* fix: bad header includes

tests pass

* fix-up more include paths
2024-01-05 06:33:52 -06:00
ef6f2f133e chore: Eradicate C-style casts and further clean up some code (#1361)
* cast and code cleanup

* cast cleanup

* bug fixes and improvements

* no getBoolField method exists

* fixes

* unbroke sg cannon scoring

* removing comments

* Remove the c-style cast warning I added from CMakeLists now that they're gone (it triggers on 3rd party dependencies and slows down compilation)

* (Hopefully) fix MacOS compilation error

* partially-implemented feedback

* more updates to account for feedback

* change bool default

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Co-authored-by: jadebenn <jonahebenn@yahoo.com>
2023-12-27 22:18:20 -06:00
e58218cfbc chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
* Remove std::couts littered throughout the base

* working

End of optimizations for now

going faster

* Remove extraneous compare function

std::less<LWOSCENEID> already does this in a map.

* gaming

* Update Zone.cpp

* dlu is moving to bitbucket again

* Update Level.cpp

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Co-authored-by: Jettford <mrjettbradford@gmail.com>
2023-12-23 11:24:16 -06:00
5942182486 feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
2023-10-21 16:31:55 -07:00
4734996c7c Resolve most compiler warnings (#1053) 2023-04-12 11:48:20 -05:00
bad3845d83 Address Docker issues and remove need to extract cdclient.fdb (#895)
* Implement a server res directory

* Only convert if neither exist

* Remove unzip, Update RegEx

* readme updates

Run setup after setting working dir

Address several docker issues

Revert "Run setup after setting working dir"

This reverts commit fd2fb9228e82a350204c1ef61f7ba059479bb12f.

Fix docker

* Remove extra submodules

* Rework logic

* Switch if block

* Remove need to extract fdb from client

* Change log name

* Update FdbToSqlite.cpp
2023-01-06 23:04:20 -06:00
f8f5b731f1 Allow servers to be run from directories other than build. Read/write files relative to binary instead of cwd (#834)
Allows the server to be run from a non-build directory.  Also only read or write files relative to the build directory, regardless of where the server is run from
2022-11-27 03:59:59 -08:00
9d62a8cd0b Add backwards compatibility with servers using previous setup method
* MasterServer will nolonger require cdclient.fdb

* Added support for packed/unpacked clients not requiring .fdb file if .sqlite exsits
2022-11-21 14:19:37 -08:00
1d5c71eb9b Fix Pet Taming causing seg fault (#818)
* Fix Pet Taming

* Fix Pet Taming

* fix pet taming path loading
just make it go to build file since the asset managet handles intermediate steps
there is never res in the path in the live db, so no need to check

* special case BrickModels to uppercase if unpacked
remove redundent variable

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2022-11-05 19:09:26 -05:00
162f84e285 simplify path fixing for packed vs unpacked (#816)
fix slashes for hasfile for unpacked client checking
2022-11-04 19:45:04 -05:00
8edade5f98 Fix client paths (#811) 2022-11-02 20:30:35 -07:00
4a6f3e44ee Add support for packed clients (#802)
* First iteration of pack reader and interface

* Fix memory leak and remove logs

* Complete packed asset interface and begin on file loading replacement

* Implement proper BinaryIO error

* Improve AssetMemoryBuffer for reading and implement more reading

* Repair more file loading code and improve how navmeshes are loaded

* Missing checks implementation

* Revert addition of Manifest class and migration changes

* Resolved all feedback.
2022-11-01 13:21:26 -05:00