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AMFUniquePtrs
AddEntitySerializeTests
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1309
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AMFUniquePtrs
AddEntitySerializeTests
CDClientWork
EmosewaMC-patch-1
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EmosewaMC-patch-3
EmosewaMC-patch-4
EmosewaMC-patch-5
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FallSpeedBehavior
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buffs
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clang-formatter-settings
cleanup
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dCinema
dest
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enemyNPC
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feat--select-skill-GM-handling
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feature/k8s
fix--remove-the-wacrimes-from-our-docker-config
fix-ag-navmesh
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fix-issue
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fix-properties-visited
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fix_slow_chat_stuff
fixllog
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for-you-max
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guild_temp
hi-aron
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main
masterSecurity
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millisecond
moreMovementAi
movementAiPathing
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movingPlatformWork
mysql-replacement
naming-of-models
navmesh
navmesh_update
nejlika
nm_scripts
npc-pathing
observable
perfImprovement
persistentId-for-ugc-cars-and-rocket
petTesting
physicsSimplification
player-stuff
poc-gm-impl
property-entrance-rewrite
property_behavior_saving
racing-update
rebuild-issue
remove-multiple-script-syntax-ffffffffff
remove-special-case
save_data
saving-fixes
script-stuff
scripting-lua
serversidefriend-limit
slash-command-refactor
something
speed
spooder-fix-thanks-darwin
switch_behavior
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testf
tinyxml2docnews
ts_queue
ugc
update-comp-103-definition
use-npc-paths
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v1.0
v2.0.0
v2.1.0
v2.2.0
v2.3.0
-
45ec66e976
try disabling an apple-specific build rule
jadebenn
2024-04-06 16:29:29 -0500 -
6e41423dc3
one last MacOS try for the night
jadebenn
2024-04-06 04:01:07 -0500 -
bc79a17ddb
try fixing macos build
jadebenn
2024-04-06 03:50:41 -0500 -
d6031ce9f5
try zero-initializinng this struct to solve docker issue
jadebenn
2024-04-06 03:04:52 -0500 -
24cbd94a80
attempted docker fix
jadebenn
2024-04-06 02:34:36 -0500 -
0b8418afaa
d52ce8000b
into18c27b14c8
#1294 Wincent Holm2024-04-06 01:51:22 -0400 -
7812f27330
Merge branch 'main' into MSVCCompilerFlags
jadebenn
2024-04-05 23:32:29 -0500 -
ef8029d46f
update cmake configs
jadebenn
2024-04-05 23:30:26 -0500 -
7e72febc80
add lto support
jadebenn
2024-04-05 21:06:10 -0500 -
04a7bc2b8d
edit build script
jadebenn
2024-04-05 21:00:23 -0500 -
9fc6b4e973
fix build directory issue
jadebenn
2024-04-05 18:10:09 -0500 -
a19afaaab0
update .gitignore
jadebenn
2024-04-05 18:06:37 -0500 -
426d34a0aa
unexclude toolchain dir
jadebenn
2024-04-05 17:58:19 -0500 -
9ce7d9043c
updated cmake workflows
jadebenn
2024-04-05 17:55:02 -0500 -
db5c10c331
temporarily remove macos build for testing purposes
jadebenn
2024-04-05 16:58:00 -0500 -
f7da00ff89
Merge branch 'MSVCCompilerFlags' of https://github.com/jadebenn/DarkflameServer into MSVCCompilerFlags
jadebenn
2024-04-05 16:51:39 -0500 -
145f97cfdc
build reorganization and experimental clang support
jadebenn
2024-04-05 16:50:39 -0500 -
18c27b14c8
2024-04-05 12:56:23 -0500 -
d2f8155fe8
2024-04-05 10:51:50 -0500 -
bcfaa6c7fe
2024-04-05 03:14:52 -0500 -
96d12a167b
2024-04-05 00:58:58 -0500 -
06e7d57e0d
2024-04-05 00:52:26 -0500 -
b340d7c8f9
2024-04-04 22:51:40 -0700 -
f984679491
replace white and blacklist
#1530
David Markowitz
2024-04-04 19:04:57 -0700 -
e90e22d596
update to use unordered_set instead of set
#1529
jadebenn
2024-04-04 09:06:35 -0500 -
ca002c9f40
Update SlashCommandHandler.cpp
David Markowitz
2024-04-04 05:22:33 -0700 -
ec84e34da8
for real tho
jadebenn
2024-04-04 00:12:13 -0500 -
afa7f1adcc
2024-04-04 00:09:31 -0500 -
0628fdebc1
adjust for feedback. last changes tonight.
jadebenn
2024-04-04 00:07:26 -0500 -
2c906975b1
missed a ranges::find replacement
jadebenn
2024-04-03 22:30:40 -0500 -
dacdabf83c
feedback
jadebenn
2024-04-03 22:27:17 -0500 -
661e0939b7
2024-04-03 22:13:11 -0500 -
49642f3298
use more idiomatic method to calculate vector index
jadebenn
2024-04-03 21:58:41 -0500 -
a2d6add81c
2024-04-03 21:54:23 -0500 -
ef5d359cf6
chore: Remove dpEntity pointers from collision checking
jadebenn
2024-04-03 21:49:48 -0500 -
f18412b83e
testing clang-format settings
clang-formatter-settings
jadebenn
2024-04-03 21:14:20 -0500 -
018e5707d7
try using compiler flags for mac instead
jadebenn
2024-04-03 20:30:33 -0500 -
81e5f059d5
macos refuses to work :(
jadebenn
2024-04-03 20:20:31 -0500 -
a3d70197f2
try adding build types back to mac
jadebenn
2024-04-03 20:13:37 -0500 -
005d439a4a
edit macos presets
jadebenn
2024-04-03 19:58:44 -0500 -
bba825f0c8
update CMake presets
jadebenn
2024-04-03 19:48:20 -0500 -
24de0e5fdb
2024-04-03 17:06:29 -0700 -
199c8224a5
Merge remote-tracking branch 'upstream/main' into MSVCCompilerFlags
jadebenn
2024-04-03 19:00:39 -0500 -
29279899b7
remove broken delimiter
David Markowitz
2024-04-03 05:43:55 -0700 -
6c2f113604
simplify if checks
David Markowitz
2024-04-03 04:04:02 -0700 -
02847c6849
only save command if it is a GM command
David Markowitz
2024-04-03 04:00:07 -0700 -
cc274adf6c
Update SlashCommandHandler.cpp
David Markowitz
2024-04-03 03:57:28 -0700 -
01ab936dbb
improvements
David Markowitz
2024-04-03 03:55:52 -0700 -
94ed21204e
remove test logs
Aaron Kimbre
2024-04-02 23:58:39 -0500 -
a447f1ce72
All help text
Aaron Kimbre
2024-04-02 23:53:30 -0500 -
843aee3f6c
2024-04-02 21:52:19 -0700 -
d52ce8000b
Merge remote-tracking branch 'refs/remotes/origin/main'
#1294
dCinema
wincent
2024-04-02 21:51:29 +0200 -
6ed85badd8
Add all aliases, register missing commands
Aaron Kimbre
2024-04-02 13:20:16 -0500 -
c84a547f4f
Just need to fill out the fields, but it's all there templated
Aaron Kimbre
2024-04-02 09:59:09 -0500 -
309fd92734
just a little touch up
#1527
David Markowitz
2024-04-01 16:11:48 -0700 -
3c36662b20
Merge branch 'main' into slash-command-refactor
Aaron Kimbre
2024-04-01 15:17:02 -0500 -
8eabc5d85b
feat: lock players behind free-to-play gate This is to help foster support and funding for the project, by making those who can't code be restricted to AG only.
Aaron Kimbre
2024-04-01 14:47:12 -0500 -
20408d8dfe
2024-03-31 22:27:50 -0500 -
0b4d7b6d92
Merge remote-tracking branch 'upstream/main' into PetFixes
jadebenn
2024-03-31 21:55:44 -0500 -
657fb35560
semi update the unit tests
jadebenn
2024-03-31 21:49:59 -0500 -
c1c5db6593
2024-03-31 19:46:51 -0700 -
549f878206
move commandss into their namespace make help command useful fix mac error
Aaron Kimbre
2024-03-31 20:26:35 -0500 -
66f327fe38
update4 fp check
#1524
David Markowitz
2024-03-31 13:52:15 -0700 -
23d40d54fa
fix failing tests
David Markowitz
2024-03-31 04:53:46 -0700 -
1b84d3d514
renaming to compile
David Markowitz
2024-03-31 04:43:38 -0700 -
b11a41fd30
move all commands to functions
David Markowitz
2024-03-31 04:36:53 -0700 -
868a511c1e
testing and making it compile again
Aaron Kimbre
2024-03-31 01:11:01 -0500 -
884a41f36a
2024-03-30 09:16:06 -0700 -
bbc0908989
2024-03-30 06:18:03 -0700 -
5996f3cbf4
2024-03-30 06:17:56 -0700 -
9cdde51542
update to current knowledge
#1523
David Markowitz
2024-03-30 04:10:06 -0700 -
0036b71d94
fix stewblaster stopping for non-players
#1521
hi-aron
David Markowitz
2024-03-29 20:17:39 -0700 -
f0a72873f2
Update 9_Update_Leaderboard_Storage.sql
#1520
fix-leaderboard-idempotency
David Markowitz
2024-03-29 17:24:59 -0700 -
8c81a93072
address feedback
#1508
Aaron Kimbre
2024-03-29 19:17:38 -0500 -
2e0a78c49b
fix whitespace
Aaron Kimbre
2024-03-29 12:30:33 -0500 -
4acdc8f354
Scaffolding
Aaron Kimbre
2024-03-29 12:28:59 -0500 -
150031861d
2024-03-28 21:32:46 -0500 -
b9955285d8
2024-03-28 19:45:04 -0500 -
9d8e0a9c4a
2024-03-27 00:10:39 -0500 -
833dee3a95
851aae286c
intobd9b790e1d
#1506 Aaron Kimbrell2024-03-26 21:24:50 -0500 -
544af06610
Merge remote-tracking branch 'upstream/main' into cmake-visibility-fix
#1516
jadebenn
2024-03-26 21:18:35 -0500 -
b8dbf5432a
unbreak the stacktraces
jadebenn
2024-03-26 21:13:27 -0500 -
bd9b790e1d
2024-03-26 19:06:22 -0700 -
ebd257d6ad
2024-03-26 14:42:31 -0700 -
39b81b6263
2024-03-26 04:35:35 -0700 -
1e09ec92e3
2024-03-26 04:20:45 -0700 -
7fd58ab0b7
2024-03-26 06:18:13 -0500 -
9962312b81
Update PlayerContainer.cpp
#1513
David Markowitz
2024-03-25 22:17:29 -0700 -
6d63ee3053
rename and shorted BehaviorTemplate enum
#1512
David Markowitz
2024-03-25 21:55:26 -0700 -
c7c390a54f
2024-03-25 05:12:42 -0700 -
a7b84f3170
WIP, but working
Aaron Kimbre
2024-03-25 07:10:22 -0500 -
814db67439
Update MovementAIComponent.cpp
David Markowitz
2024-03-25 04:17:19 -0700 -
738ddd0c8f
add pausing and resuming
David Markowitz
2024-03-25 04:13:12 -0700 -
4cab21b142
start at ramped up speed
David Markowitz
2024-03-25 02:39:05 -0700 -
2d03a3267e
fixed stuttery enemies
David Markowitz
2024-03-25 02:33:16 -0700 -
e9db1a3444
disable pathing for combat
David Markowitz
2024-03-25 01:23:03 -0700 -
258bd473b3
Update MovementAIComponent.cpp
David Markowitz
2024-03-25 01:06:24 -0700 -
add9db8aaf
it works
David Markowitz
2024-03-25 01:03:41 -0700 -
d26c3e0ec9
ref removal, simplification of work
David Markowitz
2024-03-25 00:33:33 -0700 -
a4a9359e1e
add path parsing
David Markowitz
2024-03-24 22:39:32 -0700