#include "FountainOfImagination.h" #include "dCommonVars.h" #include "Entity.h" void FountainOfImagination::OnStartup(Entity* self) { self->SetVar<uint32_t>(u"numCycles", 6); self->SetVar<float_t>(u"secPerCycle", 30.0f); self->SetVar<float_t>(u"delayToFirstCycle", 1.5f); self->SetVar<float_t>(u"deathDelay", 30.0f); self->SetVar<uint32_t>(u"numberOfPowerups", 5); self->SetVar<LOT>(u"lootLOT", 935); // Initiate the actual script OnTemplateStartup(self); }