#ifndef __BRICKDATABASE__H__ #define __BRICKDATABASE__H__ #pragma once #include "Entity.h" class Brick; using BrickList = std::vector<Brick>; using LxfmlPath = std::string; namespace BrickDatabase { const BrickList& GetBricks(const LxfmlPath& lxfmlPath); }; #endif //!__BRICKDATABASE__H__