#include "AnvilOfArmor.h" void AnvilOfArmor::OnStartup(Entity *self) { self->SetVar<uint32_t>(u"numCycles", 8); self->SetVar<float_t>(u"secPerCycle", 25.0f); self->SetVar<float_t>(u"delayToFirstCycle", 1.5f); self->SetVar<float_t>(u"deathDelay", 25.0f); self->SetVar<uint32_t>(u"numberOfPowerups", 4); self->SetVar<LOT>(u"lootLOT", 6431); // Initiate the actual script OnTemplateStartup(self); }