#include "AnvilOfArmor.h"

void AnvilOfArmor::OnStartup(Entity *self) {
    self->SetVar<uint32_t>(u"numCycles", 8);
    self->SetVar<float_t>(u"secPerCycle", 25.0f);
    self->SetVar<float_t>(u"delayToFirstCycle", 1.5f);
    self->SetVar<float_t>(u"deathDelay", 25.0f);
    self->SetVar<uint32_t>(u"numberOfPowerups", 4);
    self->SetVar<LOT>(u"lootLOT", 6431);

    // Initiate the actual script
    OnTemplateStartup(self);
}