#pragma once

// Custom Classes
#include "CDTable.h"

/*!
 \file CDActivityRewardsTable.hpp
 \brief Contains data for the ActivityRewards table
 */

//! ActivityRewards Entry Struct
struct CDActivityRewards {
    unsigned int objectTemplate;        //!< The object template (?)
    unsigned int ActivityRewardIndex;   //!< The activity reward index
    int activityRating;                 //!< The activity rating
    unsigned int LootMatrixIndex;       //!< The loot matrix index
    unsigned int CurrencyIndex;         //!< The currency index
    unsigned int ChallengeRating;       //!< The challenge rating
    std::string description;            //!< The description
};


//! ActivityRewards table
class CDActivityRewardsTable : public CDTable {
private:
    std::vector<CDActivityRewards> entries;
    
public:
    
    //! Constructor
    CDActivityRewardsTable(void);
    
    //! Destructor
    ~CDActivityRewardsTable(void);
    
    //! Returns the table's name
    /*!
      \return The table name
     */
    std::string GetName(void) const override;
    
    //! Queries the table with a custom "where" clause
    /*!
      \param predicate The predicate
     */
    std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
    
    //! Gets all the entries in the table
    /*!
      \return The entries
     */
    std::vector<CDActivityRewards> GetEntries(void) const;
    
};