set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL "BankInteractServer.cpp" "BaseInteractDropLootServer.cpp" "Binoculars.cpp" "ExplodingAsset.cpp" "FrictionVolumeServer.cpp" "ForceVolumeServer.cpp" "GrowingFlower.cpp" "ImaginationBackpackHealServer.cpp" "MailBoxServer.cpp" "NjRailSwitch.cpp" "PetDigServer.cpp" "PropertyDevice.cpp" "PropertyPlatform.cpp" "QbEnemyStunner.cpp" "QbSpawner.cpp" "StoryBoxInteractServer.cpp" "TokenConsoleServer.cpp" "TouchMissionUpdateServer.cpp" "VisToggleNotifierServer.cpp" "NTNaomiDirtServer.cpp" "WishingWellServer.cpp") add_subdirectory(Ninjago) foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL_NINJAGO}) set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL} "Ninjago/${file}") endforeach() add_library(dScriptsServerMapGeneral ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL}) target_include_directories(dScriptsServerMapGeneral PUBLIC "." "Ninjago") target_precompile_headers(dScriptsServerMapGeneral REUSE_FROM dScriptsBase)