set(DSCRIPTS_SOURCES_02_SERVER_MAP_NS "NsConcertChoiceBuildManager.cpp" "NsLegoClubDoor.cpp" "NsLupTeleport.cpp" "NsTokenConsoleServer.cpp") add_subdirectory(Waves) foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS_WAVES}) set(DSCRIPTS_SOURCES_02_SERVER_MAP_NS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS} "Waves/${file}") endforeach() add_library(dScriptsServerMapNS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS}) target_include_directories(dScriptsServerMapNS PUBLIC "." "Waves") target_precompile_headers(dScriptsServerMapNS REUSE_FROM dScriptsBase)