set(DMASTERSERVER_SOURCES
	"InstanceManager.cpp"
	"PersistentIDManager.cpp"
	"Start.cpp"
)

add_library(dMasterServer ${DMASTERSERVER_SOURCES})
add_executable(MasterServer "MasterServer.cpp")
add_compile_definitions(MasterServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
target_include_directories(dMasterServer PUBLIC "."
	"${PROJECT_SOURCE_DIR}/dZoneManager" # InstanceManager.h uses dZMCommon.h
	${PROJECT_SOURCE_DIR}/dServer/ # BinaryPathFinder.h
)

target_link_libraries(dMasterServer ${COMMON_LIBRARIES})
target_link_libraries(MasterServer ${COMMON_LIBRARIES} bcrypt dMasterServer dServer)

if(WIN32)
	add_dependencies(MasterServer WorldServer AuthServer ChatServer)
endif()