#pragma once
#include "CppScripts.h"

class ZoneSGServer : public CppScripts::Script {
public:
    void OnStartup(Entity *self) override;
    void OnActivityStateChangeRequest(Entity* self, LWOOBJID senderID, int32_t value1,
                                      int32_t value2, const std::u16string& stringValue) override;
    void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
                               int32_t param3) override;
private:
    std::u16string CannonIDVariable = u"CannonID";
};