#include "NjJayMissionItems.h"

void NjJayMissionItems::OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) {
    NjNPCMissionSpinjitzuServer::OnMissionDialogueOK(self, target, missionID, missionState);
    NPCAddRemoveItem::OnMissionDialogueOK(self, target, missionID, missionState);
}

std::map<uint32_t, std::vector<ItemSetting>> NjJayMissionItems::GetSettings() {
    return {
        {1789, {{{14474},false, true}}},
        {1927, {{{14493},false, true}}}
    };
}