DarkflameServer/dCommon
jadebenn fafe2aefad
chore: Nitpicking-utils (#1549)
* nit

* GeneralUtils const-correctness and minor fixes

* use copy instead of reference for char iteration loops

* fix typo and reorganize some functions
2024-04-14 23:14:54 -07:00
..
dClient refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
dEnums feat: refactor slash commands system into more scalable system (#1510) 2024-04-08 15:11:59 -05:00
Amf3.h squash commits (#1479) 2024-02-27 01:29:51 -06:00
AMFDeserialize.cpp squash commits (#1479) 2024-02-27 01:29:51 -06:00
AMFDeserialize.h squash commits (#1479) 2024-02-27 01:29:51 -06:00
AmfSerialize.cpp Convert AMFSerialize to use bitstream references (#1466) 2024-02-26 23:11:56 -06:00
AmfSerialize.h fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
BinaryIO.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
BinaryIO.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
BinaryPathFinder.cpp Allow servers to be run from directories other than build. Read/write files relative to binary instead of cwd (#834) 2022-11-27 03:59:59 -08:00
BinaryPathFinder.h
Brick.h
BrickByBrickFix.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
BrickByBrickFix.h
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
dConfig.cpp feat: add DLU_CONFIG_DIR env var (#1370) 2023-12-30 07:07:49 -06:00
dConfig.h feat: add DLU_CONFIG_DIR env var (#1370) 2023-12-30 07:07:49 -06:00
Demangler.cpp
Demangler.h
Diagnostics.cpp inherit exception for CppSQLite3Exception (#1544) 2024-04-10 07:32:54 -05:00
Diagnostics.h
DluAssert.h
FdbToSqlite.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
FdbToSqlite.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Game.cpp fix: signal handling (#1375) 2024-01-01 21:50:00 -06:00
Game.h fix: signal handling (#1375) 2024-01-01 21:50:00 -06:00
GeneralUtils.cpp chore: Nitpicking-utils (#1549) 2024-04-14 23:14:54 -07:00
GeneralUtils.h chore: Nitpicking-utils (#1549) 2024-04-14 23:14:54 -07:00
LDFFormat.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
LDFFormat.h chore: Change LDFFormat to use BitStream references (#1467) 2024-02-26 08:15:29 -06:00
Logger.cpp crash and log fix (#1382) 2024-01-03 06:52:11 +00:00
Logger.h
Metrics.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
Metrics.hpp
NiPoint3.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiPoint3.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiPoint3.inl refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiQuaternion.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiQuaternion.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiQuaternion.inl refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
PositionUpdate.h fix: FrameStats serialization (#1481) 2024-02-27 23:40:26 -06:00
Singleton.h
ZCompression.cpp fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
ZCompression.h