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https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
53e8d80e7f
resolves a memory leak in BrickDatabase, adds stability to character save doc. Tested that saving manually via force-save, logout and /crash all saved my position and my removed banana as expected. The doc was always deleted on character destruction and on any updates, so this is just a semantic change (and now we no longer have new'd tinyxml2::documents on the heap)
35 lines
484 B
C++
35 lines
484 B
C++
#include "Component.h"
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Component::Component(Entity* parent) {
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m_Parent = parent;
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}
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Component::~Component() {
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}
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Entity* Component::GetParent() const {
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return m_Parent;
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}
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void Component::Update(float deltaTime) {
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}
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void Component::OnUse(Entity* originator) {
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}
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void Component::UpdateXml(tinyxml2::XMLDocument& doc) {
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}
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void Component::LoadFromXml(const tinyxml2::XMLDocument& doc) {
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}
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void Component::Serialize(RakNet::BitStream& outBitStream, bool isConstruction) {
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}
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