mirror of
https://github.com/DarkflameUniverse/DarkflameServer
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5942182486
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
30 lines
628 B
C++
30 lines
628 B
C++
#pragma once
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#include <random>
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class dServer;
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class Logger;
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class InstanceManager;
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class dChatFilter;
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class dConfig;
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class RakPeerInterface;
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class AssetManager;
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struct SystemAddress;
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class EntityManager;
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class dZoneManager;
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namespace Game {
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extern Logger* logger;
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extern dServer* server;
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extern InstanceManager* im;
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extern dChatFilter* chatFilter;
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extern dConfig* config;
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extern std::mt19937 randomEngine;
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extern RakPeerInterface* chatServer;
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extern AssetManager* assetManager;
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extern SystemAddress chatSysAddr;
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extern bool shouldShutdown;
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extern EntityManager* entityManager;
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extern dZoneManager* zoneManager;
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}
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