mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
157a05239e
* Add speed base readling and writing to the level prograssion component Add retroactive fix to the world transfer TODO: see about versioning charxml fixes to make them not run every time * version all current changes * cleanup speed behavior add calculate for future use in scripts make < 1 speed multiplier possible tested wormholer and it plays anims correctly * cap the lower end of the speed multiplier until the ending the behavior on hit properly works * address feedback add emun for character version make set ignore multipliers consistent in speed behavior switch case for char version upgrades * remove the ability to stack speed boosts * update value on level ups |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
ObjectIDManager.cpp | ||
ObjectIDManager.h | ||
PerformanceManager.cpp | ||
PerformanceManager.h | ||
WorldServer.cpp |