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https://github.com/DarkflameUniverse/DarkflameServer
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47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
#include "CDPropertyTemplateTable.h"
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CDPropertyTemplateTable::CDPropertyTemplateTable() {
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// First, get the size of the table
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size_t size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM PropertyTemplate;");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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this->entries.reserve(size);
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyTemplate;");
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while (!tableData.eof()) {
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auto entry = CDPropertyTemplate{
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static_cast<uint32_t>(tableData.getIntField(0, -1)),
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static_cast<uint32_t>(tableData.getIntField(1, -1)),
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static_cast<uint32_t>(tableData.getIntField(2, -1)),
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tableData.getStringField(3, "")
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};
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this->entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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CDPropertyTemplateTable::~CDPropertyTemplateTable() = default;
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std::string CDPropertyTemplateTable::GetName() const {
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return "PropertyTemplate";
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}
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CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
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for (const auto& entry : entries) {
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if (entry.mapID == mapID)
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return entry;
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}
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return defaultEntry;
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}
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