mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
6aa90ad5b2
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
15 lines
306 B
C++
15 lines
306 B
C++
#ifndef __ECHARACTERCREATIONRESPONSE__H__
|
|
#define __ECHARACTERCREATIONRESPONSE__H__
|
|
|
|
#include <cstdint>
|
|
|
|
enum class eCharacterCreationResponse : uint8_t {
|
|
SUCCESS = 0,
|
|
OBJECT_ID_UNAVAILABLE,
|
|
NAME_NOT_ALLOWED,
|
|
PREDEFINED_NAME_IN_USE,
|
|
CUSTOM_NAME_IN_USE
|
|
};
|
|
|
|
#endif //!__ECHARACTERCREATIONRESPONSE__H__
|