..
CMakeLists.txt
fix: split apart big Cmake libraries ( #1381 )
2024-01-03 18:41:46 -06:00
DoClientProjectileImpact.h
Breakout message identifiers ( #1065 )
2023-05-03 16:38:32 -05:00
EchoStartSkill.h
refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context ( #1414 )
2024-01-29 01:53:12 -06:00
EchoSyncSkill.h
Breakout message identifiers ( #1065 )
2023-05-03 16:38:32 -05:00
GameMessageHandler.cpp
Move CDClientManager to be a namespace ( #1431 )
2024-02-08 23:40:43 -06:00
GameMessageHandler.h
feat: Improve console output to show packet enum names (magic_enum) ( #1344 )
2023-12-23 10:51:59 -06:00
GameMessages.cpp
refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters ( #1456 )
2024-02-18 00:38:26 -06:00
GameMessages.h
refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context ( #1414 )
2024-01-29 01:53:12 -06:00
PropertyDataMessage.cpp
Move CDClientManager to be a namespace ( #1431 )
2024-02-08 23:40:43 -06:00
PropertyDataMessage.h
convert to unix line endings
2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp
chore: Eradicate C-style casts and further clean up some code ( #1361 )
2023-12-27 22:18:20 -06:00
PropertySelectQueryProperty.h
convert to unix line endings
2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h
Breakout message identifiers ( #1065 )
2023-05-03 16:38:32 -05:00
StartSkill.h
refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context ( #1414 )
2024-01-29 01:53:12 -06:00
SyncSkill.h
Breakout message identifiers ( #1065 )
2023-05-03 16:38:32 -05:00