mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
9e36510c6b
fix versions.txt, update cmake version
308 lines
12 KiB
C++
308 lines
12 KiB
C++
#include "AuthPackets.h"
|
|
#include "BitStreamUtils.h"
|
|
|
|
#include "dNetCommon.h"
|
|
#include "dServer.h"
|
|
#include "Logger.h"
|
|
#include "Database.h"
|
|
#include "ZoneInstanceManager.h"
|
|
#include "MD5.h"
|
|
#include "GeneralUtils.h"
|
|
#include "dClient/ClientVersion.h"
|
|
|
|
#include <bcrypt/BCrypt.hpp>
|
|
|
|
#include "BitStream.h"
|
|
#include <future>
|
|
|
|
#include "Game.h"
|
|
#include "dConfig.h"
|
|
#include "eServerDisconnectIdentifiers.h"
|
|
#include "eLoginResponse.h"
|
|
#include "eConnectionType.h"
|
|
#include "eServerMessageType.h"
|
|
#include "eMasterMessageType.h"
|
|
#include "eGameMasterLevel.h"
|
|
#include "StringifiedEnum.h"
|
|
namespace {
|
|
std::vector<uint32_t> claimCodes;
|
|
}
|
|
|
|
void Stamp::Serialize(RakNet::BitStream& outBitStream){
|
|
outBitStream.Write(type);
|
|
outBitStream.Write(value);
|
|
outBitStream.Write(timestamp);
|
|
};
|
|
|
|
void AuthPackets::LoadClaimCodes() {
|
|
if(!claimCodes.empty()) return;
|
|
auto rcstring = Game::config->GetValue("rewardcodes");
|
|
auto codestrings = GeneralUtils::SplitString(rcstring, ',');
|
|
for(auto const &codestring: codestrings){
|
|
const auto code = GeneralUtils::TryParse<uint32_t>(codestring);
|
|
|
|
if (code && code.value() != -1) claimCodes.push_back(code.value());
|
|
}
|
|
}
|
|
|
|
void AuthPackets::HandleHandshake(dServer* server, Packet* packet) {
|
|
CINSTREAM_SKIP_HEADER
|
|
uint32_t clientVersion = 0;
|
|
inStream.Read(clientVersion);
|
|
inStream.IgnoreBytes(4);
|
|
|
|
ServiceId serviceId;
|
|
inStream.Read(serviceId);
|
|
if (serviceId != ServiceId::Client) LOG("WARNING: Service ID is not a Client!");
|
|
|
|
uint32_t processID;
|
|
inStream.Read(processID);
|
|
|
|
uint16_t port;
|
|
inStream.Read(port);
|
|
if (port != packet->systemAddress.port) LOG("WARNING: Port written in packet does not match the port the client is connecting over!");
|
|
|
|
inStream.IgnoreBytes(33);
|
|
|
|
LOG_DEBUG("Client Data [Version: %i, Service: %s, Process: %u, Port: %u, Sysaddr Port: %u]", clientVersion, StringifiedEnum::ToString(serviceId).data(), processID, port, packet->systemAddress.port);
|
|
|
|
SendHandshake(server, packet->systemAddress, server->GetIP(), server->GetPort(), server->GetServerType());
|
|
}
|
|
|
|
void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType) {
|
|
RakNet::BitStream bitStream;
|
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::SERVER, eServerMessageType::VERSION_CONFIRM);
|
|
|
|
const auto clientNetVersionString = Game::config->GetValue("client_net_version");
|
|
const uint32_t clientNetVersion = GeneralUtils::TryParse<uint32_t>(clientNetVersionString).value_or(171022);
|
|
|
|
bitStream.Write<uint32_t>(clientNetVersion);
|
|
bitStream.Write<uint32_t>(861228100);
|
|
|
|
if (serverType == ServerType::Auth) bitStream.Write(ServiceId::Auth);
|
|
else if (serverType == ServerType::World) bitStream.Write(ServiceId::World);
|
|
else bitStream.Write(ServiceId::General);
|
|
bitStream.Write<uint64_t>(215523470896);
|
|
|
|
server->Send(bitStream, sysAddr, false);
|
|
}
|
|
|
|
void AuthPackets::HandleLoginRequest(dServer* server, Packet* packet) {
|
|
CINSTREAM_SKIP_HEADER;
|
|
|
|
std::vector<Stamp> stamps;
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_START, 0);
|
|
|
|
LUWString usernameLUString;
|
|
inStream.Read(usernameLUString);
|
|
const auto username = usernameLUString.GetAsString();
|
|
|
|
LUWString password(41);
|
|
inStream.Read(password);
|
|
|
|
LanguageCodeID locale_id;
|
|
inStream.Read(locale_id);
|
|
LOG_DEBUG("Locale ID: %s", StringifiedEnum::ToString(locale_id).data());
|
|
|
|
ClientOS clientOS;
|
|
inStream.Read(clientOS);
|
|
LOG_DEBUG("Operating System: %s", StringifiedEnum::ToString(clientOS).data());
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_CLIENT_OS, 0);
|
|
|
|
LUWString memoryStats(256);
|
|
inStream.Read(memoryStats);
|
|
LOG_DEBUG("Memory Stats [%s]", memoryStats.GetAsString().c_str());
|
|
|
|
LUWString videoCard(128);
|
|
inStream.Read(videoCard);
|
|
LOG_DEBUG("VideoCard Info: [%s]", videoCard.GetAsString().c_str());
|
|
|
|
// Processor/CPU info
|
|
uint32_t numOfProcessors;
|
|
inStream.Read(numOfProcessors);
|
|
uint32_t processorType;
|
|
inStream.Read(processorType);
|
|
uint16_t processorLevel;
|
|
inStream.Read(processorLevel);
|
|
uint16_t processorRevision;
|
|
inStream.Read(processorRevision);
|
|
LOG_DEBUG("CPU Info: [#Processors: %i, Processor Type: %i, Processor Level: %i, Processor Revision: %i]", numOfProcessors, processorType, processorLevel, processorRevision);
|
|
|
|
// OS Info
|
|
uint32_t osVersionInfoSize;
|
|
inStream.Read(osVersionInfoSize);
|
|
uint32_t majorVersion;
|
|
inStream.Read(majorVersion);
|
|
uint32_t minorVersion;
|
|
inStream.Read(minorVersion);
|
|
uint32_t buildNumber;
|
|
inStream.Read(buildNumber);
|
|
uint32_t platformID;
|
|
inStream.Read(platformID);
|
|
LOG_DEBUG("OS Info: [Size: %i, Major: %i, Minor %i, Buid#: %i, platformID: %i]", osVersionInfoSize, majorVersion, minorVersion, buildNumber, platformID);
|
|
|
|
// Fetch account details
|
|
auto accountInfo = Database::Get()->GetAccountInfo(username);
|
|
|
|
if (!accountInfo) {
|
|
LOG("No user by name %s found!", username.c_str());
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::INVALID_USER, "", "", 2001, username, stamps);
|
|
return;
|
|
}
|
|
|
|
//If we aren't running in live mode, then only GMs are allowed to enter:
|
|
const auto& closedToNonDevs = Game::config->GetValue("closed_to_non_devs");
|
|
if (closedToNonDevs.size() > 0 && bool(std::stoi(closedToNonDevs)) && accountInfo->maxGmLevel == eGameMasterLevel::CIVILIAN) {
|
|
stamps.emplace_back(eStamps::GM_REQUIRED, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "The server is currently only open to developers.", "", 2001, username, stamps);
|
|
return;
|
|
}
|
|
|
|
if (Game::config->GetValue("dont_use_keys") != "1" && accountInfo->maxGmLevel == eGameMasterLevel::CIVILIAN) {
|
|
//Check to see if we have a play key:
|
|
if (accountInfo->playKeyId == 0) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your account doesn't have a play key associated with it!", "", 2001, username, stamps);
|
|
LOG("User %s tried to log in, but they don't have a play key.", username.c_str());
|
|
return;
|
|
}
|
|
|
|
//Check if the play key is _valid_:
|
|
auto playKeyStatus = Database::Get()->IsPlaykeyActive(accountInfo->playKeyId);
|
|
|
|
if (!playKeyStatus) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your account doesn't have a valid play key associated with it!", "", 2001, username, stamps);
|
|
return;
|
|
}
|
|
|
|
if (!playKeyStatus.value()) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your play key has been disabled.", "", 2001, username, stamps);
|
|
LOG("User %s tried to log in, but their play key was disabled", username.c_str());
|
|
return;
|
|
}
|
|
} else if (Game::config->GetValue("dont_use_keys") == "1" || accountInfo->maxGmLevel > eGameMasterLevel::CIVILIAN){
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_BYPASS, 1);
|
|
}
|
|
|
|
if (accountInfo->banned) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::BANNED, "", "", 2001, username, stamps);
|
|
return;
|
|
}
|
|
|
|
if (accountInfo->locked) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::ACCOUNT_LOCKED, "", "", 2001, username, stamps);
|
|
return;
|
|
}
|
|
|
|
bool loginSuccess = ::bcrypt_checkpw(password.GetAsString().c_str(), accountInfo->bcryptPassword.c_str()) == 0;
|
|
|
|
if (!loginSuccess) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
|
|
AuthPackets::SendLoginResponse(server, packet->systemAddress, eLoginResponse::WRONG_PASS, "", "", 2001, username, stamps);
|
|
LOG("Wrong password used");
|
|
} else {
|
|
SystemAddress system = packet->systemAddress; //Copy the sysAddr before the Packet gets destroyed from main
|
|
|
|
if (!server->GetIsConnectedToMaster()) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_WORLD_DISCONNECT, 1);
|
|
AuthPackets::SendLoginResponse(server, system, eLoginResponse::GENERAL_FAILED, "", "", 0, username, stamps);
|
|
return;
|
|
}
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_WORLD_SESSION_CONFIRM_TO_AUTH, 1);
|
|
ZoneInstanceManager::Instance()->RequestZoneTransfer(server, 0, 0, false, [system, server, username, stamps](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string zoneIP, uint16_t zonePort) mutable {
|
|
AuthPackets::SendLoginResponse(server, system, eLoginResponse::SUCCESS, "", zoneIP, zonePort, username, stamps);
|
|
});
|
|
}
|
|
|
|
for(auto const code: claimCodes){
|
|
Database::Get()->InsertRewardCode(accountInfo->id, code);
|
|
}
|
|
}
|
|
|
|
void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username, std::vector<Stamp>& stamps) {
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_IM_LOGIN_START, 1);
|
|
RakNet::BitStream loginResponse;
|
|
BitStreamUtils::WriteHeader(loginResponse, eConnectionType::CLIENT, eClientMessageType::LOGIN_RESPONSE);
|
|
|
|
loginResponse.Write(responseCode);
|
|
|
|
// Event Gating
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_1")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_2")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_3")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_4")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_5")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_6")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_7")));
|
|
loginResponse.Write(LUString(Game::config->GetValue("event_8")));
|
|
|
|
const uint16_t version_major =
|
|
GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_major")).value_or(ClientVersion::major);
|
|
const uint16_t version_current =
|
|
GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_current")).value_or(ClientVersion::current);
|
|
const uint16_t version_minor =
|
|
GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_minor")).value_or(ClientVersion::minor);
|
|
|
|
loginResponse.Write(version_major);
|
|
loginResponse.Write(version_current);
|
|
loginResponse.Write(version_minor);
|
|
|
|
// Writes the user key
|
|
uint32_t sessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
|
|
std::string userHash = std::to_string(sessionKey);
|
|
userHash = md5(userHash);
|
|
loginResponse.Write(LUWString(userHash));
|
|
|
|
// World Server IP
|
|
loginResponse.Write(LUString(wServerIP));
|
|
// Chat Server IP (unused)
|
|
loginResponse.Write(LUString(""));
|
|
|
|
// World Server Redirect port
|
|
loginResponse.Write(wServerPort);
|
|
// Char Server Redirect port (unused)
|
|
loginResponse.Write(static_cast<uint16_t>(0));
|
|
|
|
// CDN Key
|
|
loginResponse.Write(LUString(""));
|
|
|
|
// CDN Ticket
|
|
loginResponse.Write(LUString("00000000-0000-0000-0000-000000000000", 37));
|
|
|
|
// Language
|
|
loginResponse.Write(Language::en_US);
|
|
|
|
// Write the localization
|
|
loginResponse.Write(LUString("US", 3));
|
|
|
|
loginResponse.Write<uint8_t>(false); // Just upgraded from F2P
|
|
loginResponse.Write<uint8_t>(false); // User is F2P
|
|
loginResponse.Write<uint64_t>(0); // Time Remaining in F2P
|
|
|
|
// Write custom error message
|
|
loginResponse.Write<uint16_t>(errorMsg.length());
|
|
loginResponse.Write(LUWString(errorMsg, static_cast<uint32_t>(errorMsg.length())));
|
|
|
|
stamps.emplace_back(eStamps::PASSPORT_AUTH_WORLD_COMMUNICATION_FINISH, 1);
|
|
|
|
loginResponse.Write<uint32_t>((sizeof(Stamp) * stamps.size()) + sizeof(uint32_t));
|
|
for (auto& stamp : stamps) stamp.Serialize(loginResponse);
|
|
|
|
server->Send(loginResponse, sysAddr, false);
|
|
//Inform the master server that we've created a session for this user:
|
|
if (responseCode == eLoginResponse::SUCCESS) {
|
|
CBITSTREAM;
|
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SET_SESSION_KEY);
|
|
bitStream.Write(sessionKey);
|
|
bitStream.Write(LUString(username));
|
|
server->SendToMaster(bitStream);
|
|
|
|
LOG("Set sessionKey: %i for user %s", sessionKey, username.c_str());
|
|
}
|
|
}
|