DarkflameServer/dGame/ModifierType.h
2024-06-02 15:43:35 +02:00

37 lines
341 B
C++

#pragma once
#include <cstdint>
#include <string>
namespace nejlika
{
enum class ModifierType : uint8_t
{
Health,
Armor,
Imagination,
Offensive,
Defensive,
Slashing,
Piercing,
Bludgeoning,
Fire,
Cold,
Lightning,
Corruption,
Psychic,
Damage,
Invalid
};
const std::string& GetModifierTypeColor(ModifierType type);
}