DarkflameServer/dGame/dComponents/CMakeLists.txt
Aaron Kimbrell 3d85f6639e
chore: rename VehiclePhysics to HavokVehiclePhysics (#1331)
since that is it's true name
and there's another VehiclePhysics component that is simply named that
2023-12-04 09:20:41 -06:00

51 lines
1.4 KiB
CMake

set(DGAME_DCOMPONENTS_SOURCES "BaseCombatAIComponent.cpp"
"BouncerComponent.cpp"
"BuffComponent.cpp"
"BuildBorderComponent.cpp"
"CharacterComponent.cpp"
"CollectibleComponent.cpp"
"Component.cpp"
"ControllablePhysicsComponent.cpp"
"DestroyableComponent.cpp"
"DonationVendorComponent.cpp"
"InventoryComponent.cpp"
"ItemComponent.cpp"
"LevelProgressionComponent.cpp"
"LUPExhibitComponent.cpp"
"MissionComponent.cpp"
"MissionOfferComponent.cpp"
"ModelComponent.cpp"
"ModuleAssemblyComponent.cpp"
"MovementAIComponent.cpp"
"MovingPlatformComponent.cpp"
"PetComponent.cpp"
"PhantomPhysicsComponent.cpp"
"PhysicsComponent.cpp"
"PlayerForcedMovementComponent.cpp"
"PossessableComponent.cpp"
"PossessorComponent.cpp"
"PropertyComponent.cpp"
"PropertyEntranceComponent.cpp"
"PropertyManagementComponent.cpp"
"PropertyVendorComponent.cpp"
"ProximityMonitorComponent.cpp"
"RacingControlComponent.cpp"
"RailActivatorComponent.cpp"
"RebuildComponent.cpp"
"RenderComponent.cpp"
"RigidbodyPhantomPhysicsComponent.cpp"
"MultiZoneEntranceComponent.cpp"
"RocketLaunchpadControlComponent.cpp"
"ScriptedActivityComponent.cpp"
"ShootingGalleryComponent.cpp"
"SimplePhysicsComponent.cpp"
"SkillComponent.cpp"
"SoundTriggerComponent.cpp"
"SwitchComponent.cpp"
"TriggerComponent.cpp"
"HavokVehiclePhysicsComponent.cpp"
"VendorComponent.cpp"
"ZoneControlComponent.cpp"
PARENT_SCOPE
)