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13 lines
340 B
C++
13 lines
340 B
C++
#pragma once
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#include "CppScripts.h"
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class RaceSmashServer : public CppScripts::Script {
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/**
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* @brief When a smashable has been destroyed, this function is called.
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*
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* @param self The Entity that called this function.
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* @param killer The Entity that killed this Entity.
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*/
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void OnDie(Entity* self, Entity* killer) override;
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};
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