mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
6aa90ad5b2
* Breakout rest of the enums from dcommonvars so we don't have to deal with merge conflicts ePlayerFlags is not a scoped enum, yet, due to it's complexity * address feedback * make player flag types consistent * fix typo
19 lines
311 B
C++
19 lines
311 B
C++
#ifndef __ECONTROLSCHEME__H__
|
|
#define __ECONTROLSCHEME__H__
|
|
|
|
#include <cstdint>
|
|
|
|
enum class eControlScheme : uint32_t {
|
|
SCHEME_A,
|
|
SCHEME_D,
|
|
SCHEME_GAMEPAD,
|
|
SCHEME_E,
|
|
SCHEME_FPS,
|
|
SCHEME_DRIVING,
|
|
SCHEME_TAMING,
|
|
SCHEME_MODULAR_BUILD,
|
|
SCHEME_WEAR_A_ROBOT //== freecam?
|
|
};
|
|
|
|
#endif //!__ECONTROLSCHEME__H__
|