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https://github.com/DarkflameUniverse/DarkflameServer
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5942182486
* Logger: Rename logger to Logger from dLogger * Logger: Add compile time filename Fix include issues Add writers Add macros Add macro to force compilation * Logger: Replace calls with macros Allows for filename and line number to be logged * Logger: Add comments and remove extra define Logger: Replace with unique_ptr also flush console at exit. regular file writer should be flushed on file close. Logger: Remove constexpr on variable * Logger: Simplify code * Update Logger.cpp
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
#include "PackIndex.h"
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#include "BinaryIO.h"
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#include "Game.h"
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#include "Logger.h"
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PackIndex::PackIndex(const std::filesystem::path& filePath) {
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m_FileStream = std::ifstream(filePath / "versions" / "primary.pki", std::ios::in | std::ios::binary);
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_Version);
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackPathCount);
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for (int i = 0; i < m_PackPathCount; i++) {
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uint32_t stringLen = 0;
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, stringLen);
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std::string path;
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for (int j = 0; j < stringLen; j++) {
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char inChar;
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BinaryIO::BinaryRead<char>(m_FileStream, inChar);
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path += inChar;
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}
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m_PackPaths.push_back(path);
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}
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BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackFileIndexCount);
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for (int i = 0; i < m_PackFileIndexCount; i++) {
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PackFileIndex packFileIndex;
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BinaryIO::BinaryRead<PackFileIndex>(m_FileStream, packFileIndex);
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m_PackFileIndices.push_back(packFileIndex);
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}
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LOG("Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
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for (auto& item : m_PackPaths) {
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std::replace(item.begin(), item.end(), '\\', '/');
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auto* pack = new Pack(filePath / item);
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m_Packs.push_back(pack);
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}
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m_FileStream.close();
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}
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PackIndex::~PackIndex() {
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for (const auto* item : m_Packs) {
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delete item;
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}
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}
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