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https://github.com/DarkflameUniverse/DarkflameServer
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dc29f5962d
Tested that worlds still load data as expected. Had no use being a singleton anyways. |
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.. | ||
CMakeLists.txt | ||
InstanceManager.cpp | ||
InstanceManager.h | ||
MasterServer.cpp | ||
PersistentIDManager.cpp | ||
PersistentIDManager.h | ||
Start.cpp | ||
Start.h |