mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
24 lines
742 B
C++
24 lines
742 B
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
struct CDInventoryComponent {
|
|
unsigned int id; //!< The component ID for this object
|
|
unsigned int itemid; //!< The LOT of the object
|
|
unsigned int count; //!< The count of the items the object has
|
|
bool equip; //!< Whether or not to equip the item
|
|
};
|
|
|
|
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
|
|
private:
|
|
std::vector<CDInventoryComponent> entries;
|
|
|
|
public:
|
|
void LoadValuesFromDatabase();
|
|
// Queries the table with a custom "where" clause
|
|
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
|
|
|
const std::vector<CDInventoryComponent>& GetEntries() const;
|
|
};
|