DarkflameServer/dScripts/02_server/Map/General/CMakeLists.txt
Daniel Seiler 554a9a6806
fix: Dissolve more CMake dependencies (#1387)
* fix: more include changes

* fix: remove dZoneManager from global include

* fix: dDatabase

* fix: dCommon

* fix: object libs

* fix: rebase

* fix: bcrypt

* wip: try simplified connector build

* fix: update dockerfile

* fix: mariadb C/C++ on apple

* feat: Move scripts to CMAKE_MODULE_PATH

* fix: dPropertyBehaviors

* fix: macos?

* fix: Dockerfile

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* try: install_name_tool

* fix not building on unix

* fix include paths

* Remove code changes

Will fix in another PR.

* format pass

remove 2 more included directories.
remove commented out code
add status to messages

* comments and format

surround include directories with quotes
remove commented out code
remove debug messages

* Update CMakeLists.txt

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-03-05 20:13:24 -06:00

33 lines
1018 B
CMake

set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL
"BankInteractServer.cpp"
"BaseInteractDropLootServer.cpp"
"Binoculars.cpp"
"ExplodingAsset.cpp"
"FrictionVolumeServer.cpp"
"ForceVolumeServer.cpp"
"GrowingFlower.cpp"
"ImaginationBackpackHealServer.cpp"
"MailBoxServer.cpp"
"NjRailSwitch.cpp"
"PetDigServer.cpp"
"PropertyDevice.cpp"
"PropertyPlatform.cpp"
"QbEnemyStunner.cpp"
"QbSpawner.cpp"
"StoryBoxInteractServer.cpp"
"TokenConsoleServer.cpp"
"TouchMissionUpdateServer.cpp"
"VisToggleNotifierServer.cpp"
"NTNaomiDirtServer.cpp"
"WishingWellServer.cpp")
add_subdirectory(Ninjago)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL_NINJAGO})
set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL} "Ninjago/${file}")
endforeach()
add_library(dScriptsServerMapGeneral OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL})
target_include_directories(dScriptsServerMapGeneral PUBLIC "." "Ninjago")
target_precompile_headers(dScriptsServerMapGeneral REUSE_FROM dScriptsBase)