mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#include "FvConsoleRightQuickbuild.h"
|
|
#include "EntityManager.h"
|
|
#include "GameMessages.h"
|
|
|
|
void FvConsoleRightQuickbuild::OnStartup(Entity* self) {
|
|
self->SetVar(u"IAmBuilt", false);
|
|
self->SetVar(u"AmActive", false);
|
|
}
|
|
|
|
void FvConsoleRightQuickbuild::OnRebuildNotifyState(Entity* self, eRebuildState state) {
|
|
if (state == REBUILD_COMPLETED) {
|
|
self->SetVar(u"IAmBuilt", true);
|
|
|
|
const auto objects = EntityManager::Instance()->GetEntitiesInGroup("Facility");
|
|
|
|
if (!objects.empty()) {
|
|
objects[0]->NotifyObject(self, "ConsoleRightUp");
|
|
}
|
|
} else if (state == REBUILD_RESETTING) {
|
|
self->SetVar(u"IAmBuilt", false);
|
|
self->SetVar(u"AmActive", false);
|
|
|
|
const auto objects = EntityManager::Instance()->GetEntitiesInGroup("Facility");
|
|
|
|
if (!objects.empty()) {
|
|
objects[0]->NotifyObject(self, "ConsoleRightDown");
|
|
}
|
|
}
|
|
}
|
|
|
|
void FvConsoleRightQuickbuild::OnUse(Entity* self, Entity* user) {
|
|
if (self->GetVar<bool>(u"AmActive")) {
|
|
return;
|
|
}
|
|
|
|
if (self->GetVar<bool>(u"IAmBuilt")) {
|
|
self->SetVar(u"AmActive", true);
|
|
|
|
const auto objects = EntityManager::Instance()->GetEntitiesInGroup("Facility");
|
|
|
|
if (!objects.empty()) {
|
|
objects[0]->NotifyObject(self, "ConsoleRightActive");
|
|
}
|
|
}
|
|
|
|
GameMessages::SendTerminateInteraction(user->GetObjectID(), FROM_INTERACTION, self->GetObjectID());
|
|
}
|