DarkflameServer/dGame/dGameMessages
David Markowitz b432a3f5da Remove inlines
Clean up macros

more tomorrow

Cleanup and optimize CDActivities table

Remove unused include

Further work on CDActivityRewards

Update MasterServer.cpp

Further animations work

Activities still needs work for a better PK.

fix type

All of these replacements worked

Create internal interface for animations

Allows for user to just call GetAnimationTIme or PlayAnimation rather than passing in arbitrary true false statements
2023-03-26 02:59:46 -07:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DoClientProjectileImpact.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
EchoStartSkill.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
EchoSyncSkill.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
GameMessageHandler.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
GameMessageHandler.h format codebase 2022-07-28 08:39:57 -05:00
GameMessages.cpp Remove inlines 2023-03-26 02:59:46 -07:00
GameMessages.h Fix racing imagination loss on death (#1006) 2023-03-05 14:34:59 -06:00
PropertyDataMessage.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.h convert to unix line endings 2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
StartSkill.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
SyncSkill.h dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00