mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
99e7349f6c
* feat: showall, findplayer, get/openhttpmoninfo http monitor info is planned to be used later, just putting in info that i've since reverse engineered and don't want lost Additionally add debug world packet for duture dev use Tested all new commands and variation of command arguments * fix missing newline at eofs * address most feedback * Compormise and use struct with (de)serialize * remove httpmoninfo commands
36 lines
968 B
C++
36 lines
968 B
C++
/*
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* Darkflame Universe
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* Copyright 2018
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*/
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#ifndef CHATPACKETS_H
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#define CHATPACKETS_H
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struct SystemAddress;
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#include <string>
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#include "dCommonVars.h"
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struct ShowAllRequest{
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LWOOBJID requestor = LWOOBJID_EMPTY;
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bool displayZoneData = true;
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bool displayIndividualPlayers = true;
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void Serialize(RakNet::BitStream& bitStream);
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void Deserialize(RakNet::BitStream& inStream);
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};
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struct FindPlayerRequest{
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LWOOBJID requestor = LWOOBJID_EMPTY;
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LUWString playerName;
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void Serialize(RakNet::BitStream& bitStream);
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void Deserialize(RakNet::BitStream& inStream);
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};
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namespace ChatPackets {
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void SendChatMessage(const SystemAddress& sysAddr, char chatChannel, const std::string& senderName, LWOOBJID playerObjectID, bool senderMythran, const std::u16string& message);
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void SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, bool broadcast = false);
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void SendMessageFail(const SystemAddress& sysAddr);
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};
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#endif // CHATPACKETS_H
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