mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
dc29f5962d
Tested that worlds still load data as expected. Had no use being a singleton anyways.
109 lines
2.4 KiB
C++
109 lines
2.4 KiB
C++
#include "PerformanceManager.h"
|
|
#include "CDZoneTableTable.h"
|
|
#include "CDClientManager.h"
|
|
#include "UserManager.h"
|
|
|
|
#define SOCIAL { lowFrameDelta }
|
|
#define SOCIAL_HUB { mediumFrameDelta } //Added to compensate for the large playercounts in NS and NT
|
|
#define BATTLE { highFrameDelta }
|
|
#define BATTLE_INSTANCE { mediumFrameDelta }
|
|
#define RACE { highFrameDelta }
|
|
#define PROPERTY { lowFrameDelta }
|
|
|
|
PerformanceProfile PerformanceManager::m_CurrentProfile = SOCIAL;
|
|
|
|
PerformanceProfile PerformanceManager::m_DefaultProfile = SOCIAL;
|
|
|
|
PerformanceProfile PerformanceManager::m_InactiveProfile = { lowFrameDelta };
|
|
|
|
std::map<LWOMAPID, PerformanceProfile> PerformanceManager::m_Profiles = {
|
|
// VE
|
|
{ 1000, SOCIAL },
|
|
|
|
// AG
|
|
{ 1100, BATTLE },
|
|
{ 1101, BATTLE_INSTANCE },
|
|
{ 1102, BATTLE_INSTANCE },
|
|
{ 1150, PROPERTY },
|
|
{ 1151, PROPERTY },
|
|
|
|
// NS
|
|
{ 1200, SOCIAL_HUB },
|
|
{ 1201, SOCIAL },
|
|
{ 1203, RACE },
|
|
{ 1204, BATTLE_INSTANCE },
|
|
{ 1250, PROPERTY },
|
|
{ 1251, PROPERTY },
|
|
|
|
// GF
|
|
{ 1300, BATTLE },
|
|
{ 1302, BATTLE_INSTANCE },
|
|
{ 1303, BATTLE_INSTANCE },
|
|
{ 1350, PROPERTY },
|
|
|
|
// FV
|
|
{ 1400, BATTLE },
|
|
{ 1402, BATTLE_INSTANCE },
|
|
{ 1403, RACE },
|
|
{ 1450, PROPERTY },
|
|
|
|
// LUP
|
|
{ 1600, SOCIAL },
|
|
{ 1601, SOCIAL },
|
|
{ 1602, SOCIAL },
|
|
{ 1603, SOCIAL },
|
|
{ 1604, SOCIAL },
|
|
|
|
// LEGO Club
|
|
{ 1700, SOCIAL },
|
|
|
|
// AM
|
|
{ 1800, BATTLE },
|
|
|
|
// NT
|
|
{ 1900, SOCIAL_HUB },
|
|
|
|
// NJ
|
|
{ 2000, BATTLE },
|
|
{ 2001, BATTLE_INSTANCE },
|
|
};
|
|
|
|
void PerformanceManager::SelectProfile(LWOMAPID mapID) {
|
|
// Try to get it from zoneTable
|
|
CDZoneTableTable* zoneTable = CDClientManager::GetTable<CDZoneTableTable>();
|
|
if (zoneTable) {
|
|
const CDZoneTable* zone = zoneTable->Query(mapID);
|
|
if (zone) {
|
|
if (zone->serverPhysicsFramerate == "high"){
|
|
m_CurrentProfile = { highFrameDelta };
|
|
return;
|
|
}
|
|
if (zone->serverPhysicsFramerate == "medium"){
|
|
m_CurrentProfile = { mediumFrameDelta };
|
|
return;
|
|
}
|
|
if (zone->serverPhysicsFramerate == "low"){
|
|
m_CurrentProfile = { lowFrameDelta };
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Fall back to hardcoded list and defaults
|
|
const auto pair = m_Profiles.find(mapID);
|
|
if (pair == m_Profiles.end()) {
|
|
m_CurrentProfile = m_DefaultProfile;
|
|
return;
|
|
}
|
|
|
|
m_CurrentProfile = pair->second;
|
|
}
|
|
|
|
uint32_t PerformanceManager::GetServerFrameDelta() {
|
|
if (UserManager::Instance()->GetUserCount() == 0) {
|
|
return m_InactiveProfile.serverFrameDelta;
|
|
}
|
|
|
|
return m_CurrentProfile.serverFrameDelta;
|
|
}
|